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python實現簡易版計算器

2020-01-04 16:01:43
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學了一周的Python,這篇文章算是為這段時間自學做的小總結。

一、Python簡介

       Python是一門十分優美的腳本語言,如果學過java、c++那入門Python是非常簡單的。Python具有豐富和強大的類庫。它常被昵稱為膠水語言,它能夠很輕松的把用其他語言制作的各種模塊(尤其是C/C++)輕松地聯結在一起。常見的一種應用情形是,使用Python快速生成程序的原型(有時甚至是程序的最終界面),然后對其中有特別要求的部分,用更合適的語言改寫。

二、Python版計算器的實現

工具準備:

        1. Python2.7
        2. wxPython
        3. wxGlade界面編輯工具
        4. pyCharm

        具體配置什么的我就不說了,網上有很多。Python的GUI開發庫有很多,這里我們使用wxPython。用wxGlade編輯界面,wxGlade是一款很好用的GUI編輯工具,它最大的優點是能自動生成編輯好的圖形界面的代碼。

這里主要介紹幾點:

wx.TextCtrl(文本輸入控件),這個作為計算器的顯示屏,點擊數字時用AppendText方法將數字添加至文本末尾,要取出數字時用GetValue方法,點擊運算符時要將文本框中的數字清空(先存儲)用Clear方法然后還有將操作符保存,點擊等號后要將第二個操作數存儲,然后用int方法將字符串轉換為數字,計算后用SetValue方法將結果送入文本框,具體代碼如下:

import wx  # begin wxGlade: extracode # end wxGlade   class MyFrame(wx.Frame):   def __init__(self, *args, **kwds):     # begin wxGlade: MyFrame.__init__     kwds["style"] = wx.DEFAULT_FRAME_STYLE     wx.Frame.__init__(self, *args, **kwds)     self.text_ctrl_1 = wx.TextCtrl(self, -1, "",style=wx.TE_READONLY)     self.button_37 = wx.Button(self, -1, "1")     self.button_38 = wx.Button(self, -1, "2")     self.button_39 = wx.Button(self, -1, "3")     self.button_40 = wx.Button(self, -1, "+")     self.button_41 = wx.Button(self, -1, "4")     self.button_42 = wx.Button(self, -1, "5")     self.button_43 = wx.Button(self, -1, "6")     self.button_44 = wx.Button(self, -1, "-")     self.button_46 = wx.Button(self, -1, "7")     self.button_45 = wx.Button(self, -1, "8")     self.button_47 = wx.Button(self, -1, "9")     self.button_48 = wx.Button(self, -1, "x")     self.button_49 = wx.Button(self, -1, "C")     self.button_50 = wx.Button(self, -1, "0")     self.button_51 = wx.Button(self, -1, "=")     self.button_52 = wx.Button(self, -1, "/")      self.__set_properties()     self.__do_layout()      self.Bind(wx.EVT_BUTTON, self.bu1, self.button_37)     self.Bind(wx.EVT_BUTTON, self.bu2, self.button_38)     self.Bind(wx.EVT_BUTTON, self.bu3, self.button_39)     self.Bind(wx.EVT_BUTTON, self.bu_plus, self.button_40)     self.Bind(wx.EVT_BUTTON, self.bu4, self.button_41)     self.Bind(wx.EVT_BUTTON, self.bu5, self.button_42)     self.Bind(wx.EVT_BUTTON, self.bu6, self.button_43)     self.Bind(wx.EVT_BUTTON, self.bu_min, self.button_44)     self.Bind(wx.EVT_BUTTON, self.bu7, self.button_46)     self.Bind(wx.EVT_BUTTON, self.bu8, self.button_45)     self.Bind(wx.EVT_BUTTON, self.bu9, self.button_47)     self.Bind(wx.EVT_BUTTON, self.bu_mul, self.button_48)     self.Bind(wx.EVT_BUTTON, self.bu_clear, self.button_49)     self.Bind(wx.EVT_BUTTON, self.bu0, self.button_50)     self.Bind(wx.EVT_BUTTON, self.bu_result, self.button_51)     self.Bind(wx.EVT_BUTTON, self.bu_chu, self.button_52)     # end wxGlade     self.Show(True)    def __set_properties(self):     # begin wxGlade: MyFrame.__set_properties     self.SetTitle("Python Calculater by CYG")     self.text_ctrl_1.SetMinSize((400, 50))     self.button_37.SetMinSize((100, 50))     self.button_38.SetMinSize((100, 50))     self.button_39.SetMinSize((100, 50))     self.button_40.SetMinSize((100, 50))     self.button_41.SetMinSize((100, 50))     self.button_42.SetMinSize((100, 50))     self.button_43.SetMinSize((100, 50))     self.button_44.SetMinSize((100, 50))     self.button_46.SetMinSize((100, 50))     self.button_45.SetMinSize((100, 50))     self.button_47.SetMinSize((100, 50))     self.button_48.SetMinSize((100, 50))     self.button_49.SetMinSize((100, 50))     self.button_50.SetMinSize((100, 50))     self.button_51.SetMinSize((100, 50))     self.button_52.SetMinSize((100, 50))     # end wxGlade    def __do_layout(self):     # begin wxGlade: MyFrame.__do_layout     sizer_2 = wx.BoxSizer(wx.VERTICAL)     sizer_3 = wx.BoxSizer(wx.VERTICAL)     grid_sizer_1 = wx.GridSizer(4, 4, 0, 0)     sizer_3.Add(self.text_ctrl_1, 0, 0, 0)     grid_sizer_1.Add(self.button_37, 0, 0, 0)     grid_sizer_1.Add(self.button_38, 0, 0, 0)     grid_sizer_1.Add(self.button_39, 0, 0, 0)     grid_sizer_1.Add(self.button_40, 0, 0, 0)     grid_sizer_1.Add(self.button_41, 0, 0, 0)     grid_sizer_1.Add(self.button_42, 0, 0, 0)     grid_sizer_1.Add(self.button_43, 0, 0, 0)     grid_sizer_1.Add(self.button_44, 0, 0, 0)     grid_sizer_1.Add(self.button_46, 0, 0, 0)     grid_sizer_1.Add(self.button_45, 0, 0, 0)     grid_sizer_1.Add(self.button_47, 0, 0, 0)     grid_sizer_1.Add(self.button_48, 0, 0, 0)     grid_sizer_1.Add(self.button_49, 0, 0, 0)     grid_sizer_1.Add(self.button_50, 0, 0, 0)     grid_sizer_1.Add(self.button_51, 0, 0, 0)     grid_sizer_1.Add(self.button_52, 0, 0, 0)     sizer_3.Add(grid_sizer_1, 1, wx.EXPAND, 0)     sizer_2.Add(sizer_3, 1, wx.EXPAND, 0)     self.SetSizer(sizer_2)     sizer_2.Fit(self)     self.Layout()     # end wxGlade    def bu1(self, event): # wxGlade: MyFrame.<event_handler>     self.text_ctrl_1.AppendText("1")     event.Skip()    def bu2(self, event): # wxGlade: MyFrame.<event_handler>     self.text_ctrl_1.AppendText("2")     event.Skip()    def bu3(self, event): # wxGlade: MyFrame.<event_handler>     self.text_ctrl_1.AppendText("3")     event.Skip()    def bu_plus(self, event): # wxGlade: MyFrame.<event_handler>     self.num1=self.text_ctrl_1.GetValue()     self.op="+"     self.text_ctrl_1.Clear()     event.Skip()    def bu4(self, event): # wxGlade: MyFrame.<event_handler>     self.text_ctrl_1.AppendText("4")     event.Skip()    def bu5(self, event): # wxGlade: MyFrame.<event_handler>     self.text_ctrl_1.AppendText("5")     event.Skip()    def bu6(self, event): # wxGlade: MyFrame.<event_handler>     self.text_ctrl_1.AppendText("6")     event.Skip()    def bu_min(self, event): # wxGlade: MyFrame.<event_handler>     self.num1=self.text_ctrl_1.GetValue()     self.op="-"     self.text_ctrl_1.Clear()     event.Skip()    def bu7(self, event): # wxGlade: MyFrame.<event_handler>     self.text_ctrl_1.AppendText("7")     event.Skip()    def bu8(self, event): # wxGlade: MyFrame.<event_handler>     self.text_ctrl_1.AppendText("8")     event.Skip()    def bu9(self, event): # wxGlade: MyFrame.<event_handler>     self.text_ctrl_1.AppendText("9")     event.Skip()    def bu_mul(self, event): # wxGlade: MyFrame.<event_handler>     self.num1=self.text_ctrl_1.GetValue()     self.op="x"     self.text_ctrl_1.Clear()     event.Skip()    def bu_clear(self, event): # wxGlade: MyFrame.<event_handler>     self.text_ctrl_1.Clear()     event.Skip()    def bu0(self, event): # wxGlade: MyFrame.<event_handler>     self.text_ctrl_1.AppendText("0")     event.Skip()    def bu_chu(self, event): # wxGlade: MyFrame.<event_handler>     self.num1=self.text_ctrl_1.GetValue()     self.op="/"     self.text_ctrl_1.Clear()     event.Skip()    def bu_result(self, event): # wxGlade: MyFrame.<event_handler>     self.num2=self.text_ctrl_1.GetValue()     num1=int(self.num1)     num2=int(self.num2)     if self.op=="+":       self.text_ctrl_1.SetValue(str(num1+num2))     elif self.op=="-":       self.text_ctrl_1.SetValue(str(num1-num2))     elif self.op=="x":       self.text_ctrl_1.SetValue(str(num1*num2))     elif self.op=="/":       self.text_ctrl_1.SetValue(str(num1/num2))     event.Skip()   # end of class MyFrame if __name__ == "__main__":    app=wx.App(False)   myframe=MyFrame(None)   app.MainLoop() 

按鈕的ID,名稱什么的我基本都是用wxGlade自動生成的。
沒有做什么美化,只是為了練練手,給張圖:

python,計算器

以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持VEVB武林網。


注:相關教程知識閱讀請移步到python教程頻道。
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