本文實例為大家分享了android繪制幾何圖形展示的具體代碼,供大家參考,具體內容如下
效果圖:

代碼(僅繪制類,不可直接運行):
public class MyView extends View { public MyView(Context context, AttributeSet set) { super(context, set); } @Override // 重寫該方法,進行繪圖 protected void onDraw(Canvas canvas) { super.onDraw(canvas); // 把整張畫布繪制成白色 canvas.drawColor(Color.WHITE); Paint paint = new Paint();//創建一個畫筆對象 // 去鋸齒 paint.setAntiAlias(true); paint.setColor(Color.BLUE);//設置畫筆顏色為藍色 paint.setStyle(Paint.Style.STROKE);//設置樣式 paint.setStrokeWidth(3);//設置樣式的寬度 // 繪制圓形 canvas.drawCircle(40, 40, 30, paint); // 繪制正方形 canvas.drawRect(10, 80, 70, 140, paint); // 繪制矩形 canvas.drawRect(10, 150, 70, 190, paint); RectF re1 = new RectF(10, 200, 70, 230); // 繪制圓角矩形 canvas.drawRoundRect(re1, 15, 15, paint); RectF re11 = new RectF(10, 240, 70, 270); // 繪制橢圓 canvas.drawOval(re11, paint); // 定義一個Path對象,封閉成一個三角形。 Path path1 = new Path(); path1.moveTo(10, 340);//將路徑點設置到10,340位置 path1.lineTo(70, 340);//將起始路徑點連接都70,340位置 path1.lineTo(40, 290);//將第二連接點連接到40,290位置 path1.close();//關閉路徑的繪制 // 根據Path進行繪制,繪制三角形 canvas.drawPath(path1, paint); // 定義一個Path對象,封閉成一個五角形。 Path path2 = new Path(); path2.moveTo(26, 360); path2.lineTo(54, 360); path2.lineTo(70, 392); path2.lineTo(40, 420); path2.lineTo(10, 392); path2.close(); // 根據Path進行繪制,繪制五角形 canvas.drawPath(path2, paint); // ----------設置填充風格后繪制---------- paint.setStyle(Paint.Style.FILL); paint.setColor(Color.RED); canvas.drawCircle(120, 40, 30, paint); //繪制正方形 canvas.drawRect(90, 80, 150, 140, paint); //繪制矩形 canvas.drawRect(90, 150, 150, 190, paint); RectF re2 = new RectF(90, 200, 150, 230); //繪制圓角矩形 canvas.drawRoundRect(re2, 15, 15, paint); RectF re21 = new RectF(90, 240, 150, 270); // 繪制橢圓 canvas.drawOval(re21, paint); Path path3 = new Path(); path3.moveTo(90, 340); path3.lineTo(150, 340); path3.lineTo(120, 290); path3.close(); //繪制三角形 canvas.drawPath(path3, paint); Path path4 = new Path(); path4.moveTo(106, 360); path4.lineTo(134, 360); path4.lineTo(150, 392); path4.lineTo(120, 420); path4.lineTo(90, 392); path4.close(); //繪制五角形 canvas.drawPath(path4, paint); // ----------設置漸變器后繪制---------- // 為Paint設置漸變器 Shader mShader = new LinearGradient(0, 0, 40, 60 , new int[] { Color.RED, Color.GREEN, Color.BLUE, Color.YELLOW } , null , Shader.TileMode.REPEAT); paint.setShader(mShader); //設置陰影 paint.setShadowLayer(45 , 10 , 10 , Color.GRAY); // 繪制圓形 canvas.drawCircle(200, 40, 30, paint); // 繪制正方形 canvas.drawRect(170, 80, 230, 140, paint); // 繪制矩形 canvas.drawRect(170, 150, 230, 190, paint); RectF re3 = new RectF(170, 200, 230, 230); // 繪制圓角矩形 canvas.drawRoundRect(re3, 15, 15, paint); RectF re31 = new RectF(170, 240, 230, 270); // 繪制橢圓 canvas.drawOval(re31, paint); Path path5 = new Path(); path5.moveTo(170, 340); path5.lineTo(230, 340); path5.lineTo(200, 290); path5.close(); // 根據Path進行繪制,繪制三角形 canvas.drawPath(path5, paint); Path path6 = new Path(); path6.moveTo(186, 360); path6.lineTo(214, 360); path6.lineTo(230, 392); path6.lineTo(200, 420); path6.lineTo(170, 392); path6.close(); // 根據Path進行繪制,繪制五角形 canvas.drawPath(path6, paint); // ----------設置字符大小后繪制---------- paint.setTextSize(24); paint.setShader(null); // 繪制7個字符串 canvas.drawText(getResources().getString(R.string.circle), 240, 50, paint); canvas.drawText(getResources().getString(R.string.square), 240, 120, paint); canvas.drawText(getResources().getString(R.string.rect), 240, 175, paint); canvas.drawText(getResources().getString(R.string.round_rect), 230, 220, paint); canvas.drawText(getResources().getString(R.string.oval), 240, 260, paint); canvas.drawText(getResources().getString(R.string.triangle), 240, 325, paint); canvas.drawText(getResources().getString(R.string.pentagon), 240, 390, paint); } } 以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持VEVB武林網。
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