Android、X windows、qt等眾多應用對于linux系統中鍵盤、鼠標、觸摸屏等輸入設備的支持都通過、或越來越傾向于標準的input輸入子系統。
因為input子系統已經完成了字符驅動的文件操作接口,所以編寫驅動的核心工作是完成input系統留出的接口,工作量不大。但如果你想更靈活的應用它,就需要好好的分析下input子系統了。
一、input輸入子系統框架
下圖是input輸入子系統框架,輸入子系統由輸入子系統核心層( Input Core ),驅動層和事件處理層(Event Handler)三部份組成。一個輸入事件,如鼠標移動,鍵盤按鍵按下,joystick的移動等等通過input driver -> Input core -> Event handler -> userspace到達用戶空間傳給應用程序。

注意:keyboard.c不會在/dev/input下產生節點,而是作為ttyn終端(不包括串口終端)的輸入。
二、Input driver編寫要點
1、分配、注冊、注銷input設備
struct input_dev *input_allocate_device(void)
????????int input_register_device(struct input_dev *dev)
????????void input_unregister_device(struct input_dev *dev)
2、設置input設備支持的事件類型、事件碼、事件值的范圍、input_id等信息
參見usb鍵盤驅動:usbkbd.c
usb_to_input_id(dev, &input_dev->id);//設置bustype、vendo、PRoduct等
????????input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_LED) | BIT(EV_REP);//支持的事件類型
????????input_dev->ledbit[0] = BIT(LED_NUML) | BIT(LED_CAPSL) | BIT(LED_SCROLLL) | BIT(LED_COMPOSE) | BIT(LED_KANA);// EV_LED事件支持的事件碼
????????for (i = 0; i < 255; i++)
????????????????set_bit(usb_kbd_keycode[i], input_dev->keybit); //EV_KEY事件支持的事件碼
include/linux/input.h中定義了支持的類型(下面列出的是2.6.22內核的情況)
#define EV_SYN???????????0x00
????????#define EV_KEY???????????0x01
????????#define EV_REL???????????0x02
????????#define EV_ABS???????????0x03
????????#define EV_MSC??????????0x04
????????#define EV_SW????????????0x05
????????#define EV_LED??????????0x11
????????#define EV_SND?????????0x12
????????#define EV_REP?????????0x14
????????#define EV_FF ????????????0x15
????????#define EV_PWR????????0x16
????????#define EV_FF_STATUS????????0x17
????????#define EV_MAX??????????0x1f
一個設備可以支持一個或多個事件類型。每個事件類型下面還需要設置具體的觸發事件碼。比如:EV_KEY事件,需要定義其支持哪些按鍵事件碼。
3、如果需要,設置input設備的打開、關閉、寫入數據時的處理方法
參見usb鍵盤驅動:usbkbd.c
input_dev->open = usb_kbd_open;
????????input_dev->close = usb_kbd_close;
????????input_dev->event = usb_kbd_event;
4、在發生輸入事件時,向子系統報告事件
用于報告EV_KEY、EV_REL、EV_ABS等事件的函數有:
void input_report_key(struct input_dev *dev, unsigned int code, int value)
????????void input_report_rel(struct input_dev *dev, unsigned int code, int value)
????????void input_report_abs(struct input_dev *dev, unsigned int code, int value)
如果你覺得麻煩,你也可以只記住1個函數(因為上述函數都是通過它實現的)
void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value)
三、Event Handler層解析
1、Input輸入子系統數據結構關系圖

2、input_handler結構體
以evdev.c中的evdev_handler為例:
static struct input_handler evdev_handler = {
????????????????.event = evdev_event, //向系統報告input事件,系統通過read方法讀取
????????????????.connect = evdev_connect, //和input_dev匹配后調用connect構建
????????????????.disconnect = evdev_disconnect,
????????????????.fops = &evdev_fops, //event設備文件的操作方法
????????????????.minor = EVDEV_MINOR_BASE, //次設備號基準值
????????????????.name = "evdev",
????????????????.id_table = evdev_ids, //匹配規則
????????};
3、input字符設備注冊過程
drivers/input/input.c中:
????????static int __init input_init(void)
????????{
????????????????int err;
????????????????err = class_register(&input_class);
????????????????……
????????????????err = register_chrdev(INPUT_MAJOR, "input", &input_fops);
????????????????……
????????}
input_fops定義:
static const struct file_Operations input_fops = {
????????????????.owner = THIS_MODULE,
????????????????.open = input_open_file,
????????};
Input_dev和input_handler匹配后調用input_handler的connect。以evdev_handler為例:
static int evdev_connect(struct input_handler *handler, struct input_dev *dev,const struct input_device_id *id)
????????{
????????????????struct evdev *evdev;?
????????????????struct class_device *cdev;
????????????????dev_t devt;
????????????????int minor;
????????????????int error;
????????for (minor = 0; minor < EVDEV_MINORS && evdev_table[minor]; minor++);
????????????????if (minor == EVDEV_MINORS) {
????????????????????????printk(KERN_ERR "evdev: no more free evdev devices/n");
????????????????????????return -ENFILE;
????????????????}
????????evdev = kzalloc(sizeof(struct evdev), GFP_KERNEL);//為每個匹配evdev_handler的設備創建一個evdev。
????????????????if (!evdev)
????????????????????????return -ENOMEM;
????????INIT_LIST_HEAD(&evdev->client_list);
????????????????init_waitqueue_head(&evdev->wait);
????????evdev->exist = 1;
????????????????evdev->minor = minor;
????????????????evdev->handle.dev = dev;
????????????????evdev->handle.name = evdev->name;
????????????????evdev->handle.handler = handler;
????????????????evdev->handle.private = evdev;
????????????????sprintf(evdev->name, "event%d", minor);
????????evdev_table[minor] = evdev;//記錄evdev的位置,字符設備/dev/input/evnetx訪問時根據次設備號及EVDEV_MINOR_BASE最終在evdev_open中找到對應的evdev
????????????????devt = MKDEV(INPUT_MAJOR, EVDEV_MINOR_BASE + minor),
????????????????cdev = class_device_create(&input_class, &dev->cdev, devt,dev->cdev.dev, evdev->name);//創建了event字符設備節點
????????????????……
????????}
4、input字符設備的打開過程
static int input_open_file(struct inode *inode, struct file *file)
????????{
????????????????struct input_handler *handler = input_table[iminor(inode) >> 5];
????????????????//得到對應的input_handler
????????????????const struct file_operations *old_fops, *new_fops = NULL;
????????????????int err;
????????????????if (!handler || !(new_fops = fops_get(handler->fops)))
????????????????//取出對應input_handler的file_operations
????????????????????????return -ENODEV;
????????????????if (!new_fops->open) {
????????????????????????fops_put(new_fops);
????????????????????????return -ENODEV;
????????????????}
????????????????old_fops = file->f_op;
????????????????file->f_op = new_fops;//重定位打開的設備文件的操作方法
????????????????err = new_fops->open(inode, file);
????????????????if (err) {
????????????????????????fops_put(file->f_op);
????????????????????????file->f_op = fops_get(old_fops);
????????????????}
????????????????fops_put(old_fops);
????????????????return err;
????????}
5、input字符設備的其它操作
由于在open階段已經把設備文件的操作操作方法重定位了到了具體的input_handler,所以其它接口操作(read、write、ioctl等),由各個input_handler的fops方法決定。如evdev.c中的:evdev_fops。
??
??
input_register_device(&button_dev);
用來注冊一個input device.
??
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