對于C++動態(tài)綁定的理解,就是編譯器用靜態(tài)分析的方法加上虛擬函數(shù)的設計實現(xiàn)在程序運行時動態(tài)智能執(zhí)行正確虛擬函數(shù)的技術。要徹底理解動態(tài)綁定,只需要掌握兩點,一是編譯器的靜態(tài)編譯過程,二是虛擬函數(shù)的基本知識。只要有了這兩點理解,任何動態(tài)綁定的分析都是很容易的
C++實現(xiàn)動態(tài)綁定代碼分享
- #include <iostream>
- #include<string>
- using namespace std;
- class BookItem
- {
- private:
- string bookName;
- size_t cnt;
- public:
- BookItem(const string&s,size_t c,double p):
- bookName(s),cnt(c),price(p)
- {}
- ~BookItem(){}
- protected:
- double price;
- public:
- double bookPrice()
- {
- return this->price;
- }
- string getBookName()
- {
- return this->bookName;
- }
- size_t getBookCount()
- {
- return this->cnt;
- }
- virtual double money()
- {
- return cnt*price;
- }
- virtual void costMoney()
- {
- cout<<money()<<endl;
- }
- };
- class BookBatchItem:public BookItem
- {
- private:
- string bookName;
- size_t cnt;
- public:
- BookBatchItem(const string&s,size_t c,double p,double discountRate):
- BookItem(s,c,p),cnt(c),discount(discountRate)
- {}
- ~BookBatchItem(){}
- private:
- double discount;
- public:
- double money()
- {
- if(cnt>=10)
- return cnt*price*(1.0-discount);
- else
- return cnt*price;
- }
- void costMoney()
- {
- cout<<money()<<endl;
- // cout<<cnt<<endl;
- // cout<<price<<endl;
- // cout<<discount<<endl;
- // cout<<"..."<<endl;
- }
- };
- int main()
- {
- BookItem b1("Uncle Tom's house",11,12.5);
- b1.costMoney();
- BookBatchItem b2("Gone with wind",11,12.5,0.12);
- b2.costMoney();
- BookItem* pb=&b1;
- pb->costMoney();
- pb=&b2;
- pb->costMoney();
- return 0;
- }
只有采用“指針->函數(shù)()”或“引用.函數(shù)()”的方式調(diào)用C++類中的虛函數(shù)才會執(zhí)行動態(tài)綁定,非虛函數(shù)并不具備動態(tài)綁定的特征,不管采用任何方式調(diào)用都不行。
下面代碼中,一個java或者C#的程序員容易犯的一個錯誤。
- class Base
- {
- public:
- Base() { p = new char ; }
- ~Base() { delete p; }
- private:
- char * p ;
- };
- class Derived:public Base
- {
- public:
- Derived() { d = new char[10] ; }
- ~Derived() { delete[] d; }
- private:
- char * d ;
- };
- int main()
- {
- Base *pA = new Derived();
- delete pA ;
- Derived *pA = new Derived();
- delete pA ;
- }
代碼中:
執(zhí)行delete pA時,直接執(zhí)行~Base析構(gòu)函數(shù),不會執(zhí)行~Derived析構(gòu)函數(shù)的,原因在于析構(gòu)函數(shù)不是虛函數(shù)。
執(zhí)行delete pB時,先執(zhí)行~Derived()然后再執(zhí)行~Base()。
相比之下,java和C#中,所有的函數(shù)調(diào)用都是動態(tài)綁定的。
關于C++的成員函數(shù)調(diào)用與綁定方式,可以通過下面的代碼測試:
- class Base
- {
- public:
- virtual void Func() { cout<<"Base"<<endl; }
- };
- class Derived:public Base
- {
- public:
- virtual void Func() { cout<<"Derived"<<endl; }
- };
- int main()
- {
- Derived obj;
- Base * p1 = &obj;
- Base & p2 = obj;
- Base obj2 ;
- obj.Func() ; //靜態(tài)綁定,Derived的func
- p1->Func(); //動態(tài)綁定,Derived的func
- (*p1).Func(); //動態(tài)綁定,Derived的func
- p2.Func(); //動態(tài)綁定,Derived的func
- obj2.Func(); //靜態(tài)綁定,Base的func
- return 0 ;
- }
可以看出“對象名.函數(shù)()”屬于靜態(tài)綁定,當然,使用指針轉(zhuǎn)換為對象的方式應該屬于指針調(diào)用那一類了,至于“類名::函數(shù)()”毫無疑問屬于靜態(tài)綁定。
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