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Android中Window添加View的底層原理

2020-01-02 07:02:21
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供稿:網(wǎng)友

一、WIndow和windowManager
Window是一個(gè)抽象類,它的具體實(shí)現(xiàn)是PhoneWindow,創(chuàng)建一個(gè)window很簡單,只需要?jiǎng)?chuàng)建一個(gè)windowManager即可,window具體實(shí)現(xiàn)在windowManagerService中,windowManager和windowManagerService的交互是一個(gè)IPC的過程。
下面是用windowManager的例子:

mFloatingButton = new Button(this);       mFloatingButton.setText( "window");       mLayoutParams = new WindowManager.LayoutParams(           LayoutParams. WRAP_CONTENT, LayoutParams.WRAP_CONTENT, 0, 0,           PixelFormat. TRANSPARENT);       mLayoutParams. flags = LayoutParams.FLAG_NOT_TOUCH_MODAL           | LayoutParams. FLAG_NOT_FOCUSABLE           | LayoutParams. FLAG_SHOW_WHEN_LOCKED;       mLayoutParams. type = LayoutParams. TYPE_SYSTEM_ERROR;       mLayoutParams. gravity = Gravity. LEFT | Gravity. TOP;       mLayoutParams. x = 100;       mLayoutParams. y = 300;       mFloatingButton.setOnTouchListener( this);       mWindowManager.addView( mFloatingButton, mLayoutParams);  

flags和type兩個(gè)屬性很重要,下面對一些屬性進(jìn)行介紹,首先是flags:
FLAG_NOT_TOUCH_MODAL表示不需要獲取焦點(diǎn),也不需要接收各種輸入,最終事件直接傳遞給下層具有焦點(diǎn)的window。
FLAG_NOT_FOCUSABLE:在此window外的區(qū)域單擊事件傳遞到底層window中。當(dāng)前的區(qū)域則自己處理,這個(gè)一般都要設(shè)置,很重要。
FLAG_SHOW_WHEN_LOCKED :開啟可以讓window顯示在鎖屏界面上。
再來看下type這個(gè)參數(shù):
window有三種類型:應(yīng)用window,子window,系統(tǒng)window。應(yīng)用類對應(yīng)一個(gè)Activity,子Window不能單獨(dú)存在,需要附屬在父Window上,比如常用的Dialog。系統(tǒng)Window是需要聲明權(quán)限再創(chuàng)建的window,如toast等。
window有z-ordered屬性,層級越大,越在頂層。應(yīng)用window層級1-99,子window1000-1999,系統(tǒng)2000-2999。這此層級對應(yīng)著windowManager的type參數(shù)。系統(tǒng)層級常用的有兩個(gè)TYPE_SYSTEM_OVERLAY或者TYPE_SYSTEM_ERROR。比如想用TYPE_SYSTEM_ERROR,只需
mLayoutParams.type = LayoutParams.TYPE_SYSTEM_ERROR。還要添加權(quán)限<uses-permission andorid:name="android.permission.SYSTEM_ALERT_WINDOW"/>。
有了對window的基本認(rèn)識之后,我們來看下它底層如何實(shí)現(xiàn)加載View的。
二、window的創(chuàng)建
其實(shí)Window的創(chuàng)建跟之前我寫的一篇博客LayoutInflater源碼分析有點(diǎn)相似。Window的創(chuàng)建是在Activity創(chuàng)建的attach方法中,通過PolicyManager的makeNewWindow方法。Activity中實(shí)現(xiàn)了Window的Callback接口,因此當(dāng)window狀態(tài)改變時(shí)就會回調(diào)Activity方法。如onAttachedToWindow等。PolicyManager的真正實(shí)現(xiàn)類是Policy,看下它的代碼:

public Window makeNewWindow(Context context) {     return new PhoneWindow(context);   } 

到此Window創(chuàng)建完成。
下面分析view是如何附屬到window上的。看Activity的setContentView方法。

public void setContentView(int layoutResID) {     getWindow().setContentView(layoutResID);     initWindowDecorActionBar();   } 

兩部分,設(shè)置內(nèi)容和設(shè)置ActionBar。window的具體實(shí)現(xiàn)是PhoneWindow,看它的setContent。

public void setContentView(int layoutResID) {     // Note: FEATURE_CONTENT_TRANSITIONS may be set in the process of installing the window     // decor, when theme attributes and the like are crystalized. Do not check the feature     // before this happens.     if (mContentParent == null) {       installDecor();     } else if (!hasFeature(FEATURE_CONTENT_TRANSITIONS)) {       mContentParent.removeAllViews();     }      if (hasFeature(FEATURE_CONTENT_TRANSITIONS)) {       final Scene newScene = Scene.getSceneForLayout(mContentParent, layoutResID,           getContext());       transitionTo(newScene);     } else {       mLayoutInflater.inflate(layoutResID, mContentParent);     }     final Callback cb = getCallback();     if (cb != null && !isDestroyed()) {       cb.onContentChanged();     }   }  

看到了吧,又是分析它。
這里分三步執(zhí)行:
1.如果沒有DecorView,在installDecor中的generateDecor()創(chuàng)建DecorView。之前就分析過,這次就不再分析它了。
2.將View添加到decorview中的mContentParent中。
3.回調(diào)Activity的onContentChanged接口。
經(jīng)過以上操作,DecorView創(chuàng)建了,但還沒有正式添加到Window中。在ActivityResumeActivity中首先會調(diào)用Activity的onResume,再調(diào)用Activity的makeVisible,makeVisible中真正添加view ,代碼如下:

void makeVisible() {    if (!mWindowAdded) {      ViewManager wm = getWindowManager();      wm.addView(mDecor, getWindow().getAttributes());      mWindowAdded = true;    }    mDecor.setVisibility(View.VISIBLE);  } 

通過上面的addView方法將View添加到Window。
三、Window操作View內(nèi)部機(jī)制
1.window的添加
一個(gè)window對應(yīng)一個(gè)view和一個(gè)viewRootImpl,window和view通過ViewRootImpl來建立聯(lián)系,它并不存在,實(shí)體是view。只能通過 windowManager來操作它。
windowManager的實(shí)現(xiàn)類是windowManagerImpl。它并沒有直接實(shí)現(xiàn)三大操作,而是委托給WindowManagerGlobal。addView的實(shí)現(xiàn)分為以下幾步:
1).檢查參數(shù)是否合法。

if (view == null) {       throw new IllegalArgumentException("view must not be null");     }     if (display == null) {       throw new IllegalArgumentException("display must not be null");     }     if (!(params instanceof WindowManager.LayoutParams)) {       throw new IllegalArgumentException("Params must be WindowManager.LayoutParams");     }      final WindowManager.LayoutParams wparams = (WindowManager.LayoutParams)params;     if (parentWindow != null) {       parentWindow.adjustLayoutParamsForSubWindow(wparams);     } else {       // If there's no parent and we're running on L or above (or in the       // system context), assume we want hardware acceleration.       final Context context = view.getContext();       if (context != null           && context.getApplicationInfo().targetSdkVersion >= Build.VERSION_CODES.LOLLIPOP) {         wparams.flags |= WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED;       }     } 

2).創(chuàng)建ViewRootImpl并將View添加到列表中。

root = new ViewRootImpl(view.getContext(), display);        view.setLayoutParams(wparams);        mViews.add(view);       mRoots.add(root);       mParams.add(wparams); 

3).通過ViewRootImpl來更新界面并完成window的添加過程 。
root.setView(view, wparams, panelParentView); 
上面的root就是ViewRootImpl,setView中通過requestLayout()來完成異步刷新,看下requestLayout:

public void requestLayout() {     if (!mHandlingLayoutInLayoutRequest) {       checkThread();       mLayoutRequested = true;       scheduleTraversals();     }   } 

接下來通過WindowSession來完成window添加過程,WindowSession是一個(gè)Binder對象,真正的實(shí)現(xiàn)類是 Session,window的添加是一次IPC調(diào)用。

 try {           mOrigWindowType = mWindowAttributes.type;           mAttachInfo.mRecomputeGlobalAttributes = true;           collectViewAttributes();           res = mWindowSession.addToDisplay(mWindow, mSeq, mWindowAttributes,               getHostVisibility(), mDisplay.getDisplayId(),               mAttachInfo.mContentInsets, mAttachInfo.mStableInsets, mInputChannel);         } catch (RemoteException e) {           mAdded = false;           mView = null;           mAttachInfo.mRootView = null;           mInputChannel = null;           mFallbackEventHandler.setView(null);           unscheduleTraversals();           setAccessibilityFocus(null, null);           throw new RuntimeException("Adding window failed", e); } 

 在Session內(nèi)部會通過WindowManagerService來實(shí)現(xiàn)Window的添加。

public int addToDisplay(IWindow window, int seq, WindowManager.LayoutParams attrs,      int viewVisibility, int displayId, Rect outContentInsets, Rect outStableInsets,      InputChannel outInputChannel) {    return mService.addWindow(this, window, seq, attrs, viewVisibility, displayId,        outContentInsets, outStableInsets, outInputChannel);  } 

在WindowManagerService內(nèi)部會為每一個(gè)應(yīng)用保留一個(gè)單獨(dú)的session。
2.window的刪除
看下WindowManagerGlobal的removeView:

public void removeView(View view, boolean immediate) {     if (view == null) {       throw new IllegalArgumentException("view must not be null");     }      synchronized (mLock) {       int index = findViewLocked(view, true);       View curView = mRoots.get(index).getView();       removeViewLocked(index, immediate);       if (curView == view) {         return;       }        throw new IllegalStateException("Calling with view " + view           + " but the ViewAncestor is attached to " + curView);     }   } 

首先調(diào)用findViewLocked來查找刪除view的索引,這個(gè)過程就是建立數(shù)組遍歷。然后再調(diào)用removeViewLocked來做進(jìn)一步的刪除。

private void removeViewLocked(int index, boolean immediate) {     ViewRootImpl root = mRoots.get(index);     View view = root.getView();      if (view != null) {       InputMethodManager imm = InputMethodManager.getInstance();       if (imm != null) {         imm.windowDismissed(mViews.get(index).getWindowToken());       }     }     boolean deferred = root.die(immediate);     if (view != null) {       view.assignParent(null);       if (deferred) {         mDyingViews.add(view);       }     }   } 

真正刪除操作是viewRootImpl來完成的。windowManager提供了兩種刪除接口,removeViewImmediate,removeView。它們分別表示異步刪除和同步刪除。具體的刪除操作由ViewRootImpl的die來完成。

boolean die(boolean immediate) {     // Make sure we do execute immediately if we are in the middle of a traversal or the damage     // done by dispatchDetachedFromWindow will cause havoc on return.     if (immediate && !mIsInTraversal) {       doDie();       return false;     }      if (!mIsDrawing) {       destroyHardwareRenderer();     } else {       Log.e(TAG, "Attempting to destroy the window while drawing!/n" +           " window=" + this + ", title=" + mWindowAttributes.getTitle());     }     mHandler.sendEmptyMessage(MSG_DIE);     return true;   } 

由上可知如果是removeViewImmediate,立即調(diào)用doDie,如果是removeView,用handler發(fā)送消息,ViewRootImpl中的Handler會處理消息并調(diào)用doDie。重點(diǎn)看下doDie:

void doDie() {     checkThread();     if (LOCAL_LOGV) Log.v(TAG, "DIE in " + this + " of " + mSurface);     synchronized (this) {       if (mRemoved) {         return;       }       mRemoved = true;       if (mAdded) {         dispatchDetachedFromWindow();       }        if (mAdded && !mFirst) {         destroyHardwareRenderer();          if (mView != null) {           int viewVisibility = mView.getVisibility();           boolean viewVisibilityChanged = mViewVisibility != viewVisibility;           if (mWindowAttributesChanged || viewVisibilityChanged) {             // If layout params have been changed, first give them             // to the window manager to make sure it has the correct             // animation info.             try {               if ((relayoutWindow(mWindowAttributes, viewVisibility, false)                   & WindowManagerGlobal.RELAYOUT_RES_FIRST_TIME) != 0) {                 mWindowSession.finishDrawing(mWindow);               }             } catch (RemoteException e) {             }           }            mSurface.release();         }       }        mAdded = false;     }     WindowManagerGlobal.getInstance().doRemoveView(this);   } 

主要做四件事:
1.垃圾回收相關(guān)工作,比如清數(shù)據(jù),回調(diào)等。
2.通過Session的remove方法刪除Window,最終調(diào)用WindowManagerService的removeWindow

3.調(diào)用dispathDetachedFromWindow,在內(nèi)部會調(diào)用onDetachedFromWindow()和onDetachedFromWindowInternal()。當(dāng)view移除時(shí)會調(diào)用onDetachedFromWindow,它用于作一些資源回收。
4.通過doRemoveView刷新數(shù)據(jù),刪除相關(guān)數(shù)據(jù),如在mRoot,mDyingViews中刪除對象等。

void doRemoveView(ViewRootImpl root) {     synchronized (mLock) {       final int index = mRoots.indexOf(root);       if (index >= 0) {         mRoots.remove(index);         mParams.remove(index);         final View view = mViews.remove(index);         mDyingViews.remove(view);       }     }     if (HardwareRenderer.sTrimForeground && HardwareRenderer.isAvailable()) {       doTrimForeground();     }   } 

3.更新window
看下WindowManagerGlobal中的updateViewLayout。

public void updateViewLayout(View view, ViewGroup.LayoutParams params) {     if (view == null) {       throw new IllegalArgumentException("view must not be null");     }     if (!(params instanceof WindowManager.LayoutParams)) {       throw new IllegalArgumentException("Params must be WindowManager.LayoutParams");     }      final WindowManager.LayoutParams wparams = (WindowManager.LayoutParams)params;      view.setLayoutParams(wparams);      synchronized (mLock) {       int index = findViewLocked(view, true);       ViewRootImpl root = mRoots.get(index);       mParams.remove(index);       mParams.add(index, wparams);       root.setLayoutParams(wparams, false);     }   } 

通過viewRootImpl的setLayoutParams更新viewRootImpl的layoutParams,接著scheduleTraversals對view重新布局,包括測量,布局,重繪,此外它還會通過WindowSession來更新window。這個(gè)過程由WindowManagerService實(shí)現(xiàn)。這跟上面類似,就不再重復(fù),到此Window底層源碼就分析完啦。

以上就是本文的全部內(nèi)容,希望對大家的學(xué)習(xí)有所幫助。

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