一、大致界面介紹:

圖1

圖2

圖3

圖4
圖1:手勢(shì)密碼繪制界面 【主要是繪制上方的9個(gè)提示圖標(biāo)和9個(gè)宮格密碼圖標(biāo)】
圖2:設(shè)置手勢(shì)密碼 【監(jiān)聽(tīng)手勢(shì)的輸入,TouchEvent的事件處理,獲取輸入的手勢(shì)密碼,同時(shí)顯示在上方的提示區(qū)域】
圖3:再繪制一次,兩次密碼不一致提示界面 【這里在實(shí)現(xiàn)的時(shí)候,錯(cuò)誤提示文字加了“左右晃動(dòng)的動(dòng)畫(huà)”,錯(cuò)誤路徑顏色標(biāo)記為紅色】
圖4:校驗(yàn)手勢(shì)密碼,輸入的密碼錯(cuò)誤,給予紅色路徑+錯(cuò)誤文字提示
二、實(shí)現(xiàn)思路:
1. 正上方的提示區(qū)域,用一個(gè)類(lèi)(LockIndicator.java)來(lái)實(shí)現(xiàn),自定義view來(lái)繪制9個(gè)提示圖標(biāo);
2. 手勢(shì)密碼繪制區(qū)域,用一個(gè)類(lèi)(GestureContentView.java)來(lái)實(shí)現(xiàn),它繼承自ViewGroup里面, 添加9個(gè)ImageView來(lái)表示圖標(biāo), 在onLayout()方法中設(shè)置它們的位置;
3. 手勢(shì)路徑繪制, 用一個(gè)類(lèi)(GestureDrawline.java)來(lái)實(shí)現(xiàn),復(fù)寫(xiě)onTouchEvent()方法,在這個(gè)方法里面監(jiān)聽(tīng)TouchEvent事件: ACTION_DOWN、ACTION_MOVE、ACTION_UP事件,來(lái)繪制手勢(shì)連接不同點(diǎn)之間的路徑;
4. 9個(gè)點(diǎn)的對(duì)象,用一個(gè)類(lèi)(GesturePoint.java)來(lái)實(shí)現(xiàn),保存它的位置、狀態(tài)、背景圖片等相關(guān)信息;
5. 手勢(shì)密碼的獲取,判斷手指當(dāng)前的位置,根據(jù)滑動(dòng)路徑經(jīng)過(guò)的點(diǎn),按順序保存繪制的點(diǎn)的順序(這里的點(diǎn)順序從上到下分別是:1,2,3,4,5,6,7,8,9),不能有重復(fù)的點(diǎn)。
三、代碼實(shí)現(xiàn)步驟:
1.要用一個(gè)類(lèi)來(lái)表示這9個(gè)點(diǎn)中的第一個(gè)點(diǎn)。里面保留有當(dāng)前點(diǎn)的上下左右的各個(gè)位置等屬性
2.自定義GroupView,用來(lái)裝9個(gè)點(diǎn),9個(gè)點(diǎn)的顯示是通過(guò)ImageView。復(fù)寫(xiě)onLayout這個(gè)方法,讓點(diǎn)按需求排列
3.定義一個(gè)可以畫(huà)線的View,復(fù)寫(xiě)onTouchEvent方法,在這個(gè)方法里面進(jìn)行畫(huà)直線的操作
4.判斷用戶手指當(dāng)前的位置,取出當(dāng)前的位置去與那9個(gè)點(diǎn)中的每個(gè)點(diǎn)的位置進(jìn)行比較,如果用戶點(diǎn)的位置在某一個(gè)點(diǎn)之內(nèi),那么當(dāng)那個(gè)點(diǎn)置換背景圖片。
具體實(shí)現(xiàn)代碼如下:
1.LockIndicator.java 圖案提示類(lèi)
package com.snda.fund.widget; import com.snda.fund.R; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Paint.Style; import android.graphics.drawable.Drawable; import android.os.PowerManager; import android.text.TextUtils; import android.util.AttributeSet; import android.util.Log; import android.view.View; /**  *  * 手勢(shì)密碼圖案提示  * @author wulianghuan  *  */ public class LockIndicator extends View {   private int numRow = 3; // 行   private int numColum = 3; // 列   private int patternWidth = 40;   private int patternHeight = 40;   private int f = 5;   private int g = 5;   private int strokeWidth = 3;   private Paint paint = null;   private Drawable patternNoraml = null;   private Drawable patternPressed = null;   private String lockPassStr; // 手勢(shì)密碼   public LockIndicator(Context paramContext) {     super(paramContext);   }   public LockIndicator(Context paramContext, AttributeSet paramAttributeSet) {     super(paramContext, paramAttributeSet, 0);     paint = new Paint();     paint.setAntiAlias(true);     paint.setStrokeWidth(strokeWidth);     paint.setStyle(Paint.Style.STROKE);     patternNoraml = getResources().getDrawable(R.drawable.lock_pattern_node_normal);     patternPressed = getResources().getDrawable(R.drawable.lock_pattern_node_pressed);     if (patternPressed != null) {       patternWidth = patternPressed.getIntrinsicWidth();       patternHeight = patternPressed.getIntrinsicHeight();       this.f = (patternWidth / 4);       this.g = (patternHeight / 4);       patternPressed.setBounds(0, 0, patternWidth, patternHeight);       patternNoraml.setBounds(0, 0, patternWidth, patternHeight);     }   }   @Override   protected void onDraw(Canvas canvas) {     if ((patternPressed == null) || (patternNoraml == null)) {       return;     }     // 繪制3*3的圖標(biāo)     for (int i = 0; i < numRow; i++) {       for (int j = 0; j < numColum; j++) {         paint.setColor(-16777216);         int i1 = j * patternHeight + j * this.g;         int i2 = i * patternWidth + i * this.f;         canvas.save();         canvas.translate(i1, i2);         String curNum = String.valueOf(numColum * i + (j + 1));         if (!TextUtils.isEmpty(lockPassStr)) {           if (lockPassStr.indexOf(curNum) == -1) {             // 未選中             patternNoraml.draw(canvas);           } else {             // 被選中             patternPressed.draw(canvas);           }         } else {           // 重置狀態(tài)           patternNoraml.draw(canvas);         }         canvas.restore();       }     }   }   @Override   protected void onMeasure(int paramInt1, int paramInt2) {     if (patternPressed != null)       setMeasuredDimension(numColum * patternHeight + this.g           * (-1 + numColum), numRow * patternWidth + this.f           * (-1 + numRow));   }   /**    * 請(qǐng)求重新繪制    * @param paramString 手勢(shì)密碼字符序列    */   public void setPath(String paramString) {     lockPassStr = paramString;     invalidate();   } } 2.GestureContentView.java ?手勢(shì)密碼容器類(lèi)
它繼承ViewGroup,通過(guò)addView()方法添加子viewe,手勢(shì)密碼的9個(gè)輸入點(diǎn)(GesturePoint)、GestureDrawline手勢(shì)密碼路徑都放在這個(gè)容器當(dāng)中,下面是它的具體實(shí)現(xiàn)方法:
package com.wujay.fund.widget; import java.util.ArrayList; import java.util.List; import android.content.Context; import android.view.View; import android.view.ViewGroup; import android.widget.ImageView; import com.wujay.fund.R; import com.wujay.fund.common.AppUtil; import com.wujay.fund.entity.GesturePoint; import com.wujay.fund.widget.GestureDrawline.GestureCallBack; /**  * 手勢(shì)密碼容器類(lèi)  *  */ public class GestureContentView extends ViewGroup {   private int baseNum = 6;   private int[] screenDispaly;   /**    * 每個(gè)點(diǎn)區(qū)域的寬度    */   private int blockWidth;   /**    * 聲明一個(gè)集合用來(lái)封裝坐標(biāo)集合    */   private List<GesturePoint> list;   private Context context;   private boolean isVerify;   private GestureDrawline gestureDrawline;   /**    * 包含9個(gè)ImageView的容器,初始化    * @param context    * @param isVerify 是否為校驗(yàn)手勢(shì)密碼    * @param passWord 用戶傳入密碼    * @param callBack 手勢(shì)繪制完畢的回調(diào)    */   public GestureContentView(Context context, boolean isVerify, String passWord, GestureCallBack callBack) {     super(context);     screenDispaly = AppUtil.getScreenDispaly(context);     blockWidth = screenDispaly[0]/3;     this.list = new ArrayList<GesturePoint>();     this.context = context;     this.isVerify = isVerify;     // 添加9個(gè)圖標(biāo)     addChild();     // 初始化一個(gè)可以畫(huà)線的view     gestureDrawline = new GestureDrawline(context, list, isVerify, passWord, callBack);   }   private void addChild(){     for (int i = 0; i < 9; i++) {       ImageView image = new ImageView(context);       image.setBackgroundResource(R.drawable.gesture_node_normal);       this.addView(image);       invalidate();       // 第幾行       int row = i / 3;       // 第幾列       int col = i % 3;       // 定義點(diǎn)的每個(gè)屬性       int leftX = col*blockWidth+blockWidth/baseNum;       int topY = row*blockWidth+blockWidth/baseNum;       int rightX = col*blockWidth+blockWidth-blockWidth/baseNum;       int bottomY = row*blockWidth+blockWidth-blockWidth/baseNum;       GesturePoint p = new GesturePoint(leftX, rightX, topY, bottomY, image,i+1);       this.list.add(p);     }   }   public void setParentView(ViewGroup parent){     // 得到屏幕的寬度     int width = screenDispaly[0];     LayoutParams layoutParams = new LayoutParams(width, width);     this.setLayoutParams(layoutParams);     gestureDrawline.setLayoutParams(layoutParams);     parent.addView(gestureDrawline);     parent.addView(this);   }   @Override   protected void onLayout(boolean changed, int l, int t, int r, int b) {     for (int i = 0; i < getChildCount(); i++) {       //第幾行       int row = i/3;       //第幾列       int col = i%3;       View v = getChildAt(i);       v.layout(col*blockWidth+blockWidth/baseNum, row*blockWidth+blockWidth/baseNum,            col*blockWidth+blockWidth-blockWidth/baseNum, row*blockWidth+blockWidth-blockWidth/baseNum);     }   }   @Override   protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {     super.onMeasure(widthMeasureSpec, heightMeasureSpec);     // 遍歷設(shè)置每個(gè)子view的大小     for (int i = 0; i < getChildCount(); i++) {       View v = getChildAt(i);       v.measure(widthMeasureSpec, heightMeasureSpec);     }   }   /**    * 保留路徑delayTime時(shí)間長(zhǎng)    * @param delayTime    */   public void clearDrawlineState(long delayTime) {     gestureDrawline.clearDrawlineState(delayTime);   } }3.GestureDrawline.java 手勢(shì)密碼路徑繪制類(lèi)
根據(jù)OnTouchEvent方法的不同事件,ACTION_DOWN、ACTION_MOVE、ACTION_UP分別處理不同的邏輯。
package com.wujay.fund.widget; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import com.wujay.fund.common.AppUtil; import com.wujay.fund.common.Constants; import com.wujay.fund.entity.GesturePoint; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Paint.Style; import android.graphics.PorterDuff; import android.os.Handler; import android.util.Log; import android.util.Pair; import android.view.MotionEvent; import android.view.View; import android.widget.Toast; /**  * 手勢(shì)密碼路徑繪制  *  */ public class GestureDrawline extends View {   private int mov_x;// 聲明起點(diǎn)坐標(biāo)   private int mov_y;   private Paint paint;// 聲明畫(huà)筆   private Canvas canvas;// 畫(huà)布   private Bitmap bitmap;// 位圖   private List<GesturePoint> list;// 裝有各個(gè)view坐標(biāo)的集合   private List<Pair<GesturePoint, GesturePoint>> lineList;// 記錄畫(huà)過(guò)的線   private Map<String, GesturePoint> autoCheckPointMap;// 自動(dòng)選中的情況點(diǎn)   private boolean isDrawEnable = true; // 是否允許繪制   /**    * 屏幕的寬度和高度    */   private int[] screenDispaly;   /**    * 手指當(dāng)前在哪個(gè)Point內(nèi)    */   private GesturePoint currentPoint;   /**    * 用戶繪圖的回調(diào)    */   private GestureCallBack callBack;   /**    * 用戶當(dāng)前繪制的圖形密碼    */   private StringBuilder passWordSb;   /**    * 是否為校驗(yàn)    */   private boolean isVerify;   /**    * 用戶傳入的passWord    */   private String passWord;   public GestureDrawline(Context context, List<GesturePoint> list, boolean isVerify,       String passWord, GestureCallBack callBack) {     super(context);     screenDispaly = AppUtil.getScreenDispaly(context);     paint = new Paint(Paint.DITHER_FLAG);// 創(chuàng)建一個(gè)畫(huà)筆     bitmap = Bitmap.createBitmap(screenDispaly[0], screenDispaly[0], Bitmap.Config.ARGB_8888); // 設(shè)置位圖的寬高     canvas = new Canvas();     canvas.setBitmap(bitmap);     paint.setStyle(Style.STROKE);// 設(shè)置非填充     paint.setStrokeWidth(10);// 筆寬5像素     paint.setColor(Color.rgb(245, 142, 33));// 設(shè)置默認(rèn)連線顏色     paint.setAntiAlias(true);// 不顯示鋸齒     this.list = list;     this.lineList = new ArrayList<Pair<GesturePoint, GesturePoint>>();     initAutoCheckPointMap();     this.callBack = callBack;     // 初始化密碼緩存     this.isVerify = isVerify;     this.passWordSb = new StringBuilder();     this.passWord = passWord;   }   private void initAutoCheckPointMap() {     autoCheckPointMap = new HashMap<String,GesturePoint>();     autoCheckPointMap.put("1,3", getGesturePointByNum(2));     autoCheckPointMap.put("1,7", getGesturePointByNum(4));     autoCheckPointMap.put("1,9", getGesturePointByNum(5));     autoCheckPointMap.put("2,8", getGesturePointByNum(5));     autoCheckPointMap.put("3,7", getGesturePointByNum(5));     autoCheckPointMap.put("3,9", getGesturePointByNum(6));     autoCheckPointMap.put("4,6", getGesturePointByNum(5));     autoCheckPointMap.put("7,9", getGesturePointByNum(8));   }   private GesturePoint getGesturePointByNum(int num) {     for (GesturePoint point : list) {       if (point.getNum() == num) {         return point;       }     }     return null;   }   // 畫(huà)位圖   @Override   protected void onDraw(Canvas canvas) {     // super.onDraw(canvas);     canvas.drawBitmap(bitmap, 0, 0, null);   }   // 觸摸事件   @Override   public boolean onTouchEvent(MotionEvent event) {     if (isDrawEnable == false) {       // 當(dāng)期不允許繪制       return true;     }     paint.setColor(Color.rgb(245, 142, 33));// 設(shè)置默認(rèn)連線顏色     switch (event.getAction()) {     case MotionEvent.ACTION_DOWN:       mov_x = (int) event.getX();       mov_y = (int) event.getY();       // 判斷當(dāng)前點(diǎn)擊的位置是處于哪個(gè)點(diǎn)之內(nèi)       currentPoint = getPointAt(mov_x, mov_y);       if (currentPoint != null) {         currentPoint.setPointState(Constants.POINT_STATE_SELECTED);         passWordSb.append(currentPoint.getNum());       }       // canvas.drawPoint(mov_x, mov_y, paint);// 畫(huà)點(diǎn)       invalidate();       break;     case MotionEvent.ACTION_MOVE:       clearScreenAndDrawList();       // 得到當(dāng)前移動(dòng)位置是處于哪個(gè)點(diǎn)內(nèi)       GesturePoint pointAt = getPointAt((int) event.getX(), (int) event.getY());       // 代表當(dāng)前用戶手指處于點(diǎn)與點(diǎn)之前       if (currentPoint == null && pointAt == null) {         return true;       } else {// 代表用戶的手指移動(dòng)到了點(diǎn)上         if (currentPoint == null) {// 先判斷當(dāng)前的point是不是為null           // 如果為空,那么把手指移動(dòng)到的點(diǎn)賦值給currentPoint           currentPoint = pointAt;           // 把currentPoint這個(gè)點(diǎn)設(shè)置選中為true;           currentPoint.setPointState(Constants.POINT_STATE_SELECTED);           passWordSb.append(currentPoint.getNum());         }       }       if (pointAt == null || currentPoint.equals(pointAt) || Constants.POINT_STATE_SELECTED == pointAt.getPointState()) {         // 點(diǎn)擊移動(dòng)區(qū)域不在圓的區(qū)域,或者當(dāng)前點(diǎn)擊的點(diǎn)與當(dāng)前移動(dòng)到的點(diǎn)的位置相同,或者當(dāng)前點(diǎn)擊的點(diǎn)處于選中狀態(tài)         // 那么以當(dāng)前的點(diǎn)中心為起點(diǎn),以手指移動(dòng)位置為終點(diǎn)畫(huà)線         canvas.drawLine(currentPoint.getCenterX(), currentPoint.getCenterY(), event.getX(), event.getY(), paint);// 畫(huà)線       } else {         // 如果當(dāng)前點(diǎn)擊的點(diǎn)與當(dāng)前移動(dòng)到的點(diǎn)的位置不同         // 那么以前前點(diǎn)的中心為起點(diǎn),以手移動(dòng)到的點(diǎn)的位置畫(huà)線         canvas.drawLine(currentPoint.getCenterX(), currentPoint.getCenterY(), pointAt.getCenterX(), pointAt.getCenterY(), paint);// 畫(huà)線         pointAt.setPointState(Constants.POINT_STATE_SELECTED);         // 判斷是否中間點(diǎn)需要選中         GesturePoint betweenPoint = getBetweenCheckPoint(currentPoint, pointAt);         if (betweenPoint != null && Constants.POINT_STATE_SELECTED != betweenPoint.getPointState()) {           // 存在中間點(diǎn)并且沒(méi)有被選中           Pair<GesturePoint, GesturePoint> pair1 = new Pair<GesturePoint, GesturePoint>(currentPoint, betweenPoint);           lineList.add(pair1);           passWordSb.append(betweenPoint.getNum());           Pair<GesturePoint, GesturePoint> pair2 = new Pair<GesturePoint, GesturePoint>(betweenPoint, pointAt);           lineList.add(pair2);           passWordSb.append(pointAt.getNum());           // 設(shè)置中間點(diǎn)選中           betweenPoint.setPointState(Constants.POINT_STATE_SELECTED);           // 賦值當(dāng)前的point;           currentPoint = pointAt;         } else {           Pair<GesturePoint, GesturePoint> pair = new Pair<GesturePoint, GesturePoint>(currentPoint, pointAt);           lineList.add(pair);           passWordSb.append(pointAt.getNum());           // 賦值當(dāng)前的point;           currentPoint = pointAt;         }       }       invalidate();       break;     case MotionEvent.ACTION_UP:// 當(dāng)手指抬起的時(shí)候       if (isVerify) {         // 手勢(shì)密碼校驗(yàn)         // 清掉屏幕上所有的線,只畫(huà)上集合里面保存的線         if (passWord.equals(passWordSb.toString())) {           // 代表用戶繪制的密碼手勢(shì)與傳入的密碼相同           callBack.checkedSuccess();         } else {           // 用戶繪制的密碼與傳入的密碼不同。           callBack.checkedFail();         }       } else {         callBack.onGestureCodeInput(passWordSb.toString());       }       break;     default:       break;     }     return true;   }   /**    * 指定時(shí)間去清除繪制的狀態(tài)    * @param delayTime 延遲執(zhí)行時(shí)間    */   public void clearDrawlineState(long delayTime) {     if (delayTime > 0) {       // 繪制紅色提示路線       isDrawEnable = false;       drawErrorPathTip();     }     new Handler().postDelayed(new clearStateRunnable(), delayTime);   }   /**    * 清除繪制狀態(tài)的線程    */   final class clearStateRunnable implements Runnable {     public void run() {       // 重置passWordSb       passWordSb = new StringBuilder();       // 清空保存點(diǎn)的集合       lineList.clear();       // 重新繪制界面       clearScreenAndDrawList();       for (GesturePoint p : list) {         p.setPointState(Constants.POINT_STATE_NORMAL);       }       invalidate();       isDrawEnable = true;     }   }   /**    * 通過(guò)點(diǎn)的位置去集合里面查找這個(gè)點(diǎn)是包含在哪個(gè)Point里面的    *    * @param x    * @param y    * @return 如果沒(méi)有找到,則返回null,代表用戶當(dāng)前移動(dòng)的地方屬于點(diǎn)與點(diǎn)之間    */   private GesturePoint getPointAt(int x, int y) {     for (GesturePoint point : list) {       // 先判斷x       int leftX = point.getLeftX();       int rightX = point.getRightX();       if (!(x >= leftX && x < rightX)) {         // 如果為假,則跳到下一個(gè)對(duì)比         continue;       }       int topY = point.getTopY();       int bottomY = point.getBottomY();       if (!(y >= topY && y < bottomY)) {         // 如果為假,則跳到下一個(gè)對(duì)比         continue;       }       // 如果執(zhí)行到這,那么說(shuō)明當(dāng)前點(diǎn)擊的點(diǎn)的位置在遍歷到點(diǎn)的位置這個(gè)地方       return point;     }     return null;   }   private GesturePoint getBetweenCheckPoint(GesturePoint pointStart, GesturePoint pointEnd) {     int startNum = pointStart.getNum();     int endNum = pointEnd.getNum();     String key = null;     if (startNum < endNum) {       key = startNum + "," + endNum;     } else {       key = endNum + "," + startNum;     }     return autoCheckPointMap.get(key);   }   /**    * 清掉屏幕上所有的線,然后畫(huà)出集合里面的線    */   private void clearScreenAndDrawList() {     canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);     for (Pair<GesturePoint, GesturePoint> pair : lineList) {       canvas.drawLine(pair.first.getCenterX(), pair.first.getCenterY(),           pair.second.getCenterX(), pair.second.getCenterY(), paint);// 畫(huà)線     }   }   /**    * 校驗(yàn)錯(cuò)誤/兩次繪制不一致提示    */   private void drawErrorPathTip() {     canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);     paint.setColor(Color.rgb(154, 7, 21));// 設(shè)置默認(rèn)線路顏色     for (Pair<GesturePoint, GesturePoint> pair : lineList) {       pair.first.setPointState(Constants.POINT_STATE_WRONG);       pair.second.setPointState(Constants.POINT_STATE_WRONG);       canvas.drawLine(pair.first.getCenterX(), pair.first.getCenterY(),           pair.second.getCenterX(), pair.second.getCenterY(), paint);// 畫(huà)線     }     invalidate();   }   public interface GestureCallBack {     /**      * 用戶設(shè)置/輸入了手勢(shì)密碼      */     public abstract void onGestureCodeInput(String inputCode);     /**      * 代表用戶繪制的密碼與傳入的密碼相同      */     public abstract void checkedSuccess();     /**      * 代表用戶繪制的密碼與傳入的密碼不相同      */     public abstract void checkedFail();   } }4.GestureEditActivity.java 手勢(shì)密碼設(shè)置界面
手勢(shì)密碼設(shè)置
代碼如下:
package com.wujay.fund; import com.wujay.fund.R; import android.app.Activity; import android.content.DialogInterface; import android.content.Intent; import android.os.Bundle; import android.text.Html; import android.text.TextUtils; import android.view.KeyEvent; import android.view.View; import android.view.View.OnClickListener; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.widget.FrameLayout; import android.widget.TextView; import android.widget.Toast; import com.wujay.fund.common.Constants; import com.wujay.fund.widget.GestureContentView; import com.wujay.fund.widget.GestureDrawline.GestureCallBack; import com.wujay.fund.widget.LockIndicator; /**  *  * 手勢(shì)密碼設(shè)置界面  *  */ public class GestureEditActivity extends Activity implements OnClickListener {   /** 手機(jī)號(hào)碼*/   public static final String PARAM_PHONE_NUMBER = "PARAM_PHONE_NUMBER";   /** 意圖 */   public static final String PARAM_INTENT_CODE = "PARAM_INTENT_CODE";   /** 首次提示繪制手勢(shì)密碼,可以選擇跳過(guò) */   public static final String PARAM_IS_FIRST_ADVICE = "PARAM_IS_FIRST_ADVICE";   private TextView mTextTitle;   private TextView mTextCancel;   private LockIndicator mLockIndicator;   private TextView mTextTip;   private FrameLayout mGestureContainer;   private GestureContentView mGestureContentView;   private TextView mTextReset;   private String mParamSetUpcode = null;   private String mParamPhoneNumber;   private boolean mIsFirstInput = true;   private String mFirstPassword = null;   private String mConfirmPassword = null;   private int mParamIntentCode;   @Override   public void onCreate(Bundle savedInstanceState) {     super.onCreate(savedInstanceState);     setContentView(R.layout.activity_gesture_edit);     setUpViews();     setUpListeners();   }   private void setUpViews() {     mTextTitle = (TextView) findViewById(R.id.text_title);     mTextCancel = (TextView) findViewById(R.id.text_cancel);     mTextReset = (TextView) findViewById(R.id.text_reset);     mTextReset.setClickable(false);     mLockIndicator = (LockIndicator) findViewById(R.id.lock_indicator);     mTextTip = (TextView) findViewById(R.id.text_tip);     mGestureContainer = (FrameLayout) findViewById(R.id.gesture_container);     // 初始化一個(gè)顯示各個(gè)點(diǎn)的viewGroup     mGestureContentView = new GestureContentView(this, false, "", new GestureCallBack() {       @Override       public void onGestureCodeInput(String inputCode) {         if (!isInputPassValidate(inputCode)) {           mTextTip.setText(Html.fromHtml("<font color='#c70c1e'>最少鏈接4個(gè)點(diǎn), 請(qǐng)重新輸入</font>"));           mGestureContentView.clearDrawlineState(0L);           return;         }         if (mIsFirstInput) {           mFirstPassword = inputCode;           updateCodeList(inputCode);           mGestureContentView.clearDrawlineState(0L);           mTextReset.setClickable(true);           mTextReset.setText(getString(R.string.reset_gesture_code));         } else {           if (inputCode.equals(mFirstPassword)) {               Toast.makeText(GestureEditActivity.this, "設(shè)置成功", Toast.LENGTH_SHORT).show();             mGestureContentView.clearDrawlineState(0L);             GestureEditActivity.this.finish();           } else {             mTextTip.setText(Html.fromHtml("<font color='#c70c1e'>與上一次繪制不一致,請(qǐng)重新繪制</font>"));             // 左右移動(dòng)動(dòng)畫(huà)             Animation shakeAnimation = AnimationUtils.loadAnimation(GestureEditActivity.this, R.anim.shake);             mTextTip.startAnimation(shakeAnimation);             // 保持繪制的線,1.5秒后清除             mGestureContentView.clearDrawlineState(1300L);           }         }         mIsFirstInput = false;       }       @Override       public void checkedSuccess() {       }       @Override       public void checkedFail() {       }     });     // 設(shè)置手勢(shì)解鎖顯示到哪個(gè)布局里面     mGestureContentView.setParentView(mGestureContainer);     updateCodeList("");   }   private void setUpListeners() {     mTextCancel.setOnClickListener(this);     mTextReset.setOnClickListener(this);   }   private void updateCodeList(String inputCode) {     // 更新選擇的圖案     mLockIndicator.setPath(inputCode);   }   @Override   public void onClick(View v) {     switch (v.getId()) {     case R.id.text_cancel:       this.finish();       break;     case R.id.text_reset:       mIsFirstInput = true;       updateCodeList("");       mTextTip.setText(getString(R.string.set_gesture_pattern));       break;     default:       break;     }   }   private boolean isInputPassValidate(String inputPassword) {     if (TextUtils.isEmpty(inputPassword) || inputPassword.length() < 4) {       return false;     }     return true;   } }5.GestureVerifyActivity.java 手勢(shì)密碼校驗(yàn)界面
代碼如下:
package com.wujay.fund; import com.wujay.fund.R; import com.wujay.fund.widget.GestureContentView; import com.wujay.fund.widget.GestureDrawline.GestureCallBack; import android.app.Activity; import android.app.Dialog; import android.content.DialogInterface; import android.content.DialogInterface.OnClickListener; import android.content.Intent; import android.os.Bundle; import android.text.Html; import android.text.TextUtils; import android.view.KeyEvent; import android.view.View; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.widget.FrameLayout; import android.widget.ImageView; import android.widget.RelativeLayout; import android.widget.TextView; import android.widget.Toast; /**  *  * 手勢(shì)繪制/校驗(yàn)界面  *  */ public class GestureVerifyActivity extends Activity implements android.view.View.OnClickListener {   /** 手機(jī)號(hào)碼*/   public static final String PARAM_PHONE_NUMBER = "PARAM_PHONE_NUMBER";   /** 意圖 */   public static final String PARAM_INTENT_CODE = "PARAM_INTENT_CODE";   private RelativeLayout mTopLayout;   private TextView mTextTitle;   private TextView mTextCancel;   private ImageView mImgUserLogo;   private TextView mTextPhoneNumber;   private TextView mTextTip;   private FrameLayout mGestureContainer;   private GestureContentView mGestureContentView;   private TextView mTextForget;   private TextView mTextOther;   private String mParamPhoneNumber;   private long mExitTime = 0;   private int mParamIntentCode;   @Override   public void onCreate(Bundle savedInstanceState) {     super.onCreate(savedInstanceState);     setContentView(R.layout.activity_gesture_verify);     ObtainExtraData();     setUpViews();     setUpListeners();   }   private void ObtainExtraData() {     mParamPhoneNumber = getIntent().getStringExtra(PARAM_PHONE_NUMBER);     mParamIntentCode = getIntent().getIntExtra(PARAM_INTENT_CODE, 0);   }   private void setUpViews() {     mTopLayout = (RelativeLayout) findViewById(R.id.top_layout);     mTextTitle = (TextView) findViewById(R.id.text_title);     mTextCancel = (TextView) findViewById(R.id.text_cancel);     mImgUserLogo = (ImageView) findViewById(R.id.user_logo);     mTextPhoneNumber = (TextView) findViewById(R.id.text_phone_number);     mTextTip = (TextView) findViewById(R.id.text_tip);     mGestureContainer = (FrameLayout) findViewById(R.id.gesture_container);     mTextForget = (TextView) findViewById(R.id.text_forget_gesture);     mTextOther = (TextView) findViewById(R.id.text_other_account);     // 初始化一個(gè)顯示各個(gè)點(diǎn)的viewGroup     mGestureContentView = new GestureContentView(this, true, "1235789",         new GestureCallBack() {           @Override           public void onGestureCodeInput(String inputCode) {           }           @Override           public void checkedSuccess() {             mGestureContentView.clearDrawlineState(0L);             Toast.makeText(GestureVerifyActivity.this, "密碼正確", 1000).show();             GestureVerifyActivity.this.finish();           }           @Override           public void checkedFail() {             mGestureContentView.clearDrawlineState(1300L);             mTextTip.setVisibility(View.VISIBLE);             mTextTip.setText(Html                 .fromHtml("<font color='#c70c1e'>密碼錯(cuò)誤</font>"));             // 左右移動(dòng)動(dòng)畫(huà)             Animation shakeAnimation = AnimationUtils.loadAnimation(GestureVerifyActivity.this, R.anim.shake);             mTextTip.startAnimation(shakeAnimation);           }         });     // 設(shè)置手勢(shì)解鎖顯示到哪個(gè)布局里面     mGestureContentView.setParentView(mGestureContainer);   }   private void setUpListeners() {     mTextCancel.setOnClickListener(this);     mTextForget.setOnClickListener(this);     mTextOther.setOnClickListener(this);   }   private String getProtectedMobile(String phoneNumber) {     if (TextUtils.isEmpty(phoneNumber) || phoneNumber.length() < 11) {       return "";     }     StringBuilder builder = new StringBuilder();     builder.append(phoneNumber.subSequence(0,3));     builder.append("****");     builder.append(phoneNumber.subSequence(7,11));     return builder.toString();   }   @Override   public void onClick(View v) {     switch (v.getId()) {     case R.id.text_cancel:       this.finish();       break;     default:       break;     }   } } 以上是手勢(shì)密碼實(shí)現(xiàn)的關(guān)鍵代碼,我把項(xiàng)目中的模塊代碼整理出來(lái),新建了一個(gè)project,供大家分享和交流。欲了解更多資訊請(qǐng)登錄武林網(wǎng)網(wǎng)站了解!
新聞熱點(diǎn)
疑難解答
圖片精選