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非常實用的Android圖片工具類

2019-12-12 02:37:35
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供稿:網友

本文實例為大家分享了Android圖片工具類的具體代碼,供大家參考,具體內容如下

import java.io.ByteArrayOutputStream;import java.io.File;import java.io.FileNotFoundException;import java.io.FileOutputStream;import java.io.IOException;import android.content.Context;import android.graphics.Bitmap;import android.graphics.Bitmap.CompressFormat;import android.graphics.Bitmap.Config;import android.graphics.BitmapFactory;import android.graphics.Canvas;import android.graphics.ColorMatrix;import android.graphics.ColorMatrixColorFilter;import android.graphics.LinearGradient;import android.graphics.Matrix;import android.graphics.Paint;import android.graphics.PorterDuff;import android.graphics.PorterDuff.Mode;import android.graphics.PorterDuffXfermode;import android.graphics.Rect;import android.graphics.RectF;import android.graphics.Shader;import android.graphics.drawable.BitmapDrawable;import android.graphics.drawable.Drawable;/** * 圖片工具類 * @author wwj * 2013/7/3 */public class ImageUtil {  /**圖片的八個位置**/  public static final int TOP = 0;      //上    public static final int BOTTOM = 1;      //下  public static final int LEFT = 2;      //左  public static final int RIGHT = 3;      //右  public static final int LEFT_TOP = 4;    //左上  public static final int LEFT_BOTTOM = 5;  //左下  public static final int RIGHT_TOP = 6;    //右上  public static final int RIGHT_BOTTOM = 7;  //右下    /**   * 圖像的放大縮小方法   * @param src    源位圖對象   * @param scaleX  寬度比例系數   * @param scaleY  高度比例系數   * @return 返回位圖對象   */  public static Bitmap zoomBitmap(Bitmap src, float scaleX, float scaleY) {    Matrix matrix = new Matrix();    matrix.setScale(scaleX, scaleY);    Bitmap t_bitmap = Bitmap.createBitmap(src, 0, 0, src.getWidth(), src.getHeight(), matrix, true);    return t_bitmap;  }    /**   * 圖像放大縮小--根據寬度和高度   * @param src   * @param width   * @param height   * @return   */  public static Bitmap zoomBimtap(Bitmap src, int width, int height) {    return Bitmap.createScaledBitmap(src, width, height, true);  }    /**   * 將Drawable轉為Bitmap對象   * @param drawable   * @return   */  public static Bitmap drawableToBitmap(Drawable drawable) {    return ((BitmapDrawable)drawable).getBitmap();  }      /**   * 將Bitmap轉換為Drawable對象   * @param bitmap   * @return   */  public static Drawable bitmapToDrawable(Bitmap bitmap) {    Drawable drawable = new BitmapDrawable(bitmap);    return drawable;  }    /**   * Bitmap轉byte[]   * @param bitmap   * @return   */  public static byte[] bitmapToByte(Bitmap bitmap) {    ByteArrayOutputStream out = new ByteArrayOutputStream();    bitmap.compress(Bitmap.CompressFormat.PNG, 100, out);    return out.toByteArray();  }    /**   * byte[]轉Bitmap   * @param data   * @return   */  public static Bitmap byteToBitmap(byte[] data) {    if(data.length != 0) {      return BitmapFactory.decodeByteArray(data, 0, data.length);    }    return null;  }    /**   * 繪制帶圓角的圖像   * @param src   * @param radius   * @return   */  public static Bitmap createRoundedCornerBitmap(Bitmap src, int radius) {    final int w = src.getWidth();    final int h = src.getHeight();    // 高清量32位圖    Bitmap bitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);    Paint paint = new Paint();    Canvas canvas = new Canvas(bitmap);    canvas.drawARGB(0, 0, 0, 0);    paint.setColor(0xff424242);    // 防止邊緣的鋸齒    paint.setFilterBitmap(true);    Rect rect = new Rect(0, 0, w, h);    RectF rectf = new RectF(rect);    // 繪制帶圓角的矩形    canvas.drawRoundRect(rectf, radius, radius, paint);        // 取兩層繪制交集,顯示上層    paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));    // 繪制圖像    canvas.drawBitmap(src, rect, rect, paint);    return bitmap;  }    /**   * 創建選中帶提示圖片   * @param context   * @param srcId   * @param tipId   * @return   */  public static Drawable createSelectedTip(Context context, int srcId, int tipId) {    Bitmap src = BitmapFactory.decodeResource(context.getResources(), srcId);    Bitmap tip = BitmapFactory.decodeResource(context.getResources(), tipId);    final int w = src.getWidth();    final int h = src.getHeight();    Bitmap bitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);    Paint paint = new Paint();    Canvas canvas = new Canvas(bitmap);    //繪制原圖    canvas.drawBitmap(src, 0, 0, paint);    //繪制提示圖片    canvas.drawBitmap(tip, (w - tip.getWidth()), 0, paint);    return bitmapToDrawable(bitmap);  }    /**   * 帶倒影的圖像   * @param src   * @return   */  public static Bitmap createReflectionBitmap(Bitmap src) {    // 兩個圖像間的空隙    final int spacing = 4;    final int w = src.getWidth();    final int h = src.getHeight();    // 繪制高質量32位圖    Bitmap bitmap = Bitmap.createBitmap(w, h + h / 2 + spacing, Config.ARGB_8888);    // 創建燕X軸的倒影圖像    Matrix m = new Matrix();    m.setScale(1, -1);    Bitmap t_bitmap = Bitmap.createBitmap(src, 0, h / 2, w, h / 2, m, true);        Canvas canvas = new Canvas(bitmap);    Paint paint = new Paint();    //  繪制原圖像    canvas.drawBitmap(src, 0, 0, paint);    // 繪制倒影圖像    canvas.drawBitmap(t_bitmap, 0, h + spacing, paint);    // 線性渲染-沿Y軸高到低渲染    Shader shader = new LinearGradient(0, h + spacing, 0, h + spacing + h / 2, 0x70ffffff, 0x00ffffff, Shader.TileMode.MIRROR);    paint.setShader(shader);    // 取兩層繪制交集,顯示下層。    paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));    // 繪制渲染倒影的矩形    canvas.drawRect(0, h + spacing, w, h + h / 2 + spacing, paint);    return bitmap;  }      /**   * 獨立的倒影圖像   * @param src   * @return   */  public static Bitmap createReflectionBitmapForSingle(Bitmap src) {    final int w = src.getWidth();    final int h = src.getHeight();    // 繪制高質量32位圖    Bitmap bitmap = Bitmap.createBitmap(w, h / 2, Config.ARGB_8888);    // 創建沿X軸的倒影圖像    Matrix m = new Matrix();    m.setScale(1, -1);    Bitmap t_bitmap = Bitmap.createBitmap(src, 0, h / 2, w, h / 2, m, true);    Canvas canvas = new Canvas(bitmap);    Paint paint = new Paint();    // 繪制倒影圖像    canvas.drawBitmap(t_bitmap, 0, 0, paint);    // 線性渲染-沿Y軸高到低渲染      Shader shader = new LinearGradient(0, 0, 0, h / 2, 0x70ffffff,        0x00ffffff, Shader.TileMode.MIRROR);    paint.setShader(shader);    // 取兩層繪制交集。顯示下層。    paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));    // 繪制渲染倒影的矩形    canvas.drawRect(0, 0, w, h / 2, paint);    return bitmap;  }      public static Bitmap createGreyBitmap(Bitmap src) {    final int w = src.getWidth();    final int h = src.getHeight();    Bitmap bitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);    Canvas canvas = new Canvas(bitmap);    Paint paint = new Paint();    // 顏色變換的矩陣    ColorMatrix matrix = new ColorMatrix();    // saturation 飽和度值,最小可設為0,此時對應的是灰度圖;為1表示飽和度不變,設置大于1,就顯示過飽和    matrix.setSaturation(0);    ColorMatrixColorFilter filter = new ColorMatrixColorFilter(matrix);    paint.setColorFilter(filter);    canvas.drawBitmap(src, 0, 0, paint);    return bitmap;  }    /**   * 保存圖片   * @param src   * @param filepath   * @param format:[Bitmap.CompressFormat.PNG,Bitmap.CompressFormat.JPEG]   * @return   */  public static boolean saveImage(Bitmap src, String filepath, CompressFormat format) {    boolean rs = false;    File file = new File(filepath);    try {      FileOutputStream out = new FileOutputStream(file);      if(src.compress(format, 100, out)) {        out.flush();  //寫入流      }      out.close();    } catch (FileNotFoundException e) {      e.printStackTrace();    } catch (IOException e) {      e.printStackTrace();    }    return rs;  }    /**   * 添加水印效果   * @param src    源位圖   * @param watermark  水印   * @param direction  方向   * @param spacing 間距   * @return   */  public static Bitmap createWatermark(Bitmap src, Bitmap watermark, int direction, int spacing) {    final int w = src.getWidth();    final int h = src.getHeight();    Bitmap bitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);    Canvas canvas = new Canvas(bitmap);    canvas.drawBitmap(src, 0, 0, null);    if(direction == LEFT_TOP) {      canvas.drawBitmap(watermark, spacing, spacing, null);    } else if(direction == LEFT_BOTTOM){      canvas.drawBitmap(watermark, spacing, h - watermark.getHeight() - spacing, null);    } else if(direction == RIGHT_TOP) {      canvas.drawBitmap(watermark, w - watermark.getWidth() - spacing, spacing, null);    } else if(direction == RIGHT_BOTTOM) {      canvas.drawBitmap(watermark, w - watermark.getWidth() - spacing, h - watermark.getHeight() - spacing, null);    }    return bitmap;  }      /**   * 合成圖像   * @param direction   * @param bitmaps   * @return   */  public static Bitmap composeBitmap(int direction, Bitmap... bitmaps) {    if(bitmaps.length < 2) {      return null;    }    Bitmap firstBitmap = bitmaps[0];    for (int i = 0; i < bitmaps.length; i++) {      firstBitmap = composeBitmap(firstBitmap, bitmaps[i], direction);    }    return firstBitmap;  }  /**   * 合成兩張圖像   * @param firstBitmap   * @param secondBitmap   * @param direction   * @return   */  private static Bitmap composeBitmap(Bitmap firstBitmap, Bitmap secondBitmap,      int direction) {    if(firstBitmap == null) {      return null;    }    if(secondBitmap == null) {      return firstBitmap;    }    final int fw = firstBitmap.getWidth();    final int fh = firstBitmap.getHeight();    final int sw = secondBitmap.getWidth();    final int sh = secondBitmap.getHeight();    Bitmap bitmap = null;    Canvas canvas = null;    if(direction == TOP) {      bitmap = Bitmap.createBitmap(sw > fw ? sw : fw, fh + sh, Config.ARGB_8888);      canvas = new Canvas(bitmap);      canvas.drawBitmap(secondBitmap, 0, 0, null);      canvas.drawBitmap(firstBitmap, 0, sh, null);    } else if(direction == BOTTOM) {      bitmap = Bitmap.createBitmap(fw > sw ? fw : sw, fh + sh, Config.ARGB_8888);      canvas = new Canvas(bitmap);      canvas.drawBitmap(firstBitmap, 0, 0, null);      canvas.drawBitmap(secondBitmap, 0, fh, null);    } else if(direction == LEFT) {      bitmap = Bitmap.createBitmap(fw + sw, sh > fh ? sh : fh, Config.ARGB_8888);      canvas = new Canvas(bitmap);      canvas.drawBitmap(secondBitmap, 0, 0, null);      canvas.drawBitmap(firstBitmap, sw, 0, null);    } else if(direction == RIGHT) {      bitmap = Bitmap.createBitmap(fw + sw, fh > sh ? fh : sh,          Config.ARGB_8888);      canvas = new Canvas(bitmap);      canvas.drawBitmap(firstBitmap, 0, 0, null);      canvas.drawBitmap(secondBitmap, fw, 0, null);    }    return bitmap;  }    }

以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持武林網。

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