本文實例講述了JavaScript+html5 canvas繪制的小人效果。分享給大家供大家參考,具體如下:
運行效果截圖如下:

index.html代碼如下:
<!DOCTYPE html><html> <head>  <meta http-equiv="Content-type" content="text/html;charset=UTF-8" />  <title>canvas中的縮放</title>  <style type="text/css">   #canvas {    background:black; margin-top:100px; margin-left:200px;   }  </style> </head> <body>  <canvas id="canvas" width="500px" height="500px" ></canvas> </body> <script type="text/javascript" src="canvas.js"></script> <script type="text/javascript">  cache = {};  var offsetX = 50,   offsetY = 20;  cache.context = dyl.createContext('canvas');  dyl.rect(dyl.createColor(), 60 + offsetX, 0 + offsetY, 185, 100);  dyl.rect(dyl.createColor(), 100 + offsetX, 100 + offsetY, 100, 50);  dyl.rect(dyl.createColor(), 20 + offsetX, 150 + offsetY, 260, 200);  dyl.rect(dyl.createColor(), 80 + offsetX, 350 + offsetY, 30, 110);  dyl.rect(dyl.createColor(), 190 + offsetX, 350 + offsetY, 30, 110);  dyl.circle(dyl.createColor(), 115 + offsetX, 55, 20);  dyl.circle(dyl.createColor(), 190 + offsetX, 55, 20); </script></html>canvas.js代碼如下:
(function() {  var dyl = {cache: {}};  dyl.setContext = function(context) {    dyl.cache._context = context;    return context;  }  dyl.getDom = function(id) {    return document.getElementById(id);  }  dyl._getContext = function() {    return dyl.cache._context;  }  dyl.save = function() {    var context = dyl._getContext();    context ? context.save() : void(0);  }  dyl.restore = function() {    var context = dyl._getContext();    context ? context.restore() : void(0);  }  dyl.createContext = function(canvasID) {    var canvas = this.getDom(canvasID);    if(!canvas) {      return null;    }    return dyl.setContext(canvas.getContext("2d"));  }  dyl.createColor = function() {    var color = "rgb(";    color += Math.round(Math.random()*255);    color += ",";    color += Math.round(Math.random()*255);    color += ",";    color += Math.round(Math.random()*255);    color += ")";    return color;  };  dyl.addImg = function(img, x, y) {    var context = dyl._getContext();    if(!img || !context) {      return;    }    if(typeof img === "string") {      var oImg = new Image();      oImg.src = img;      oImg.onload = function() {        context.drawImage(oImg, x, y);      }      return;    }     context.drawImage(img, x, y);  };  dyl.rect = function(color, x, y, width, height) {    var context = dyl._getContext();    if(!context) {      return;    }    context.fillStyle = color;    context.fillRect(x, y, width, height);  };  dyl.circle = function(color, x, y, r) {    var context = dyl._getContext();    context.save();    context.fillStyle = color;    context.beginPath();    context.arc(x, y, r, 0, 2*Math.PI);    context.fill();    context.stroke();  };  dyl.scale = function(x, y) {    var context = dyl._getContext();    if(!context) {      return;    }    x = x ? x : 1;    y = y ? y : 1;    context.scale(x, y);  };  if(!window.dyl) {    window.dyl = dyl;  }})();更多關(guān)于js特效相關(guān)內(nèi)容感興趣的讀者可查看本站專題:《jQuery動畫與特效用法總結(jié)》、《jQuery常見經(jīng)典特效匯總》及《JavaScript動畫特效與技巧匯總》
希望本文所述對大家JavaScript程序設(shè)計有所幫助。
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