一、基本說明
UIDeviceOrientation 是機器硬件的當前旋轉方向 這個你只能取值 不能設置
UIInterfaceOrientation 是你程序界面的當前旋轉方向 這個可以設置
Portrait 表示 縱向,Landscape 表示 橫向。
typedef enum { UIDeviceOrientationUnknown, UIDeviceOrientationPortrait, // Device oriented vertically, home button on the bottom UIDeviceOrientationPortraitUpsideDown, // Device oriented vertically, home button on the top UIDeviceOrientationLandscapeLeft, // Device oriented horizontally, home button on the right UIDeviceOrientationLandscapeRight, // Device oriented horizontally, home button on the left UIDeviceOrientationFaceUp, // Device oriented flat, face up UIDeviceOrientationFaceDown // Device oriented flat, face down } UIDeviceOrientation; typedef enum { UIInterfaceOrientationPortrait = UIDeviceOrientationPortrait, UIInterfaceOrientationPortraitUpsideDown = UIDeviceOrientationPortraitUpsideDown, UIInterfaceOrientationLandscapeLeft = UIDeviceOrientationLandscapeRight, UIInterfaceOrientationLandscapeRight = UIDeviceOrientationLandscapeLeft //注意Interface和Device的左右是相反的} UIInterfaceOrientation; #define UIDeviceOrientationIsPortrait(orientation) ((orientation) == UIDeviceOrientationPortrait || (orientation) == UIDeviceOrientationPortraitUpsideDown) #define UIDeviceOrientationIsLandscape(orientation) ((orientation) == UIDeviceOrientationLandscapeLeft || (orientation) == UIDeviceOrientationLandscapeRight)判斷設備現在的方向:
C代碼
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { //宣告一個UIDevice指標,並取得目前Device的狀況 UIDevice *device = [UIDevice currentDevice] ; //取得當前Device的方向,來當作判斷敘述。(Device的方向型態為Integer) switch (device.orientation) { case UIDeviceOrientationFaceUp: NSLog(@"螢幕朝上平躺"); break; case UIDeviceOrientationFaceDown: NSLog(@"螢幕朝下平躺"); break; //系統無法判斷目前Device的方向,有可能是斜置 case UIDeviceOrientationUnknown: NSLog(@"未知方向"); break; case UIDeviceOrientationLandscapeLeft: NSLog(@"螢幕向左橫置"); break; case UIDeviceOrientationLandscapeRight: NSLog(@"螢幕向右橫置"); break; case UIDeviceOrientationPortrait: NSLog(@"螢幕直立"); break; case UIDeviceOrientationPortraitUpsideDown: NSLog(@"螢幕直立,上下顛倒"); break; default: NSLog(@"無法辨識"); break; } // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft); // 只支持向左橫向, YES 表示支持所有方向 } 或者
C代碼
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { UIDeviceOrientation deviceOrientation = [UIDevice currentDevice].orientation; if (UIDeviceOrientationIsLandscape(deviceOrientation)) NSLog(@"橫向"); else if(UIDeviceOrientationIsPortrait(deviceOrientation)) NSLog(@"縱向"); // // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft); // 只支持向左橫向, YES 表示支持所有方向 } 二、使用場景
如果App的所有切面都要支持橫豎屏的切換,那只需要勾選【General】 中的【Device Orientation】,選擇希望支持的方向即可。
圖中支持豎屏和Home在右側如上設置完之后,當設備豎屏的時候,所有的界面都是豎屏顯示的;而當設備橫屏Home在右側時,所有的界面會橫屏顯示。其他方向不支持,界面不會改變。
這里有個坑:在iOS 9 之后橫屏時,狀態欄會消失。解決方法:確保plist 中的【View controller-based status bar appearance】為YES,然后重寫ViewController的 - (BOOL)PRefersstatusBarHidden ,返回值是NO。
- (BOOL)prefersStatusBarHidden{ return NO;}2、特殊情形,個別界面固定方向,其他所有界面都支持橫豎屏切換這種情況,在【General】-->【Device Orientation】中設置好支持的方向后,只需要在這些特殊的固定方向的視圖控制器中重寫兩個方法:
// 支持設備自動旋轉- (BOOL)shouldAutorotate{ return YES;}/** * 設置特殊的界面支持的方向,這里特殊界面只支持Home在左側的情況*/- (UIInterfaceOrientationMask)supportedInterfaceOrientations { return UIInterfaceOrientationMaskLandscapeRight;}3、特殊情形:個別界面支持橫豎屏切換,其他所有界面都固定方向可能大多數App會是這種需求,某些特殊界面只能橫屏,如視頻播放類App。這里有兩種處理方式:方式一在【General】-->【Device Orientation】中設置好需要支持的所有方向。然后使用一個基類控制器,在基類控制器中重寫兩個控制橫豎屏的方法:
// 支持設備自動旋轉- (BOOL)shouldAutorotate{ return YES;}// 支持豎屏顯示- (UIInterfaceOrientationMask)supportedInterfaceOrientations{ return UIInterfaceOrientationMaskPortrait;}再然后,特殊的界面上再重寫這倆方法,讓其可以自動切換方向。
// 如果需要橫屏的時候,一定要重寫這個方法并返回NO
- (BOOL)prefersStatusBarHidden{ return NO;}// 支持設備自動旋轉- (BOOL)shouldAutorotate{ return YES;}// 支持橫屏顯示- (UIInterfaceOrientationMask)supportedInterfaceOrientations{ // 如果該界面需要支持橫豎屏切換 return UIInterfaceOrientationMaskLandscapeRight | UIInterfaceOrientationMaskPortrait; // 如果該界面僅支持橫屏 // return UIInterfaceOrientationMaskLandscapeRight;}方式二用方式一的方法,還需要借助一個基類,所有的控制器都要繼承這個基類,太麻煩?另一種方式,是借助通知來控制界面的橫豎屏切換。還是整個App中大部分界面都是豎屏,某個界面可以橫豎屏切換的情況。
首先,在【General】-->【Device Orientation】設置僅支持豎屏,like this:
Device Orientation然后在特殊的視圖控制器里的ViewDidLoad中注冊通知:
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(deviceOrientationDidChange) name:UIDeviceOrientationDidChangeNotification object:nil];通知方法的實現過程:
- (void)deviceOrientationDidChange{ NSLog(@"deviceOrientationDidChange:%ld",(long)[UIDevice currentDevice].orientation); if([UIDevice currentDevice].orientation == UIDeviceOrientationPortrait) { [[UIapplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationPortrait]; [self orientationChange:NO]; //注意: UIDeviceOrientationLandscapeLeft 與 UIInterfaceOrientationLandscapeRight } else if ([UIDevice currentDevice].orientation == UIDeviceOrientationLandscapeLeft) { [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight]; [self orientationChange:YES]; }}- (void)orientationChange:(BOOL)landscapeRight{ if (landscapeRight) { [UIView animateWithDuration:0.2f animations:^{ self.view.transform = CGAffineTransformMakeRotation(M_PI_2); self.view.bounds = CGRectMake(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); }]; } else { [UIView animateWithDuration:0.2f animations:^{ self.view.transform = CGAffineTransformMakeRotation(0); self.view.bounds = CGRectMake(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); }]; }}// 用到的兩個宏: #define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width) #define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)最重要的一點:需要重寫如下方法,并且返回NO。
- (BOOL)shouldAutorotate{ return NO;}這樣,在設備出于橫屏時,界面就會變成橫屏,設備處于豎屏時,界面就會變成豎屏。
填坑
上面方式二,因為【General】-->【Device Orientation】因為只設置了豎屏,所以當橫屏時,如果有鍵盤彈出,鍵盤是豎屏時的樣式。解決辦法:在【General】-->【Device Orientation】中加上橫屏時的方向。
如果VieController 是放在UINavigationController或者UITabBarController中,需要重寫它們的方向控制方法。
// UINavigationController:- (BOOL)shouldAutorotate{ return [self.topViewController shouldAutorotate];}- (UIInterfaceOrientationMask)supportedInterfaceOrientations{ return [self.topViewController supportedInterfaceOrientations];}// UITabBarController:- (BOOL)shouldAutorotate{ return [self.selectedViewController shouldAutorotate];}- (UIInterfaceOrientationMask)supportedInterfaceOrientations{ return [self.selectedViewController supportedInterfaceOrientations];}如果想要點擊某個按鈕之后,強制將豎屏顯示的界面變成橫屏呢?有人可能會想到這樣寫:
// 橫屏- (IBAction)landscapAction:(id)sender { [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight]; [self orientationChange:YES];}但是按照上面的寫法,會導致返回到之前的界面時,視圖方向錯誤,即使返回前執行如下代碼:
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationPortrait];[self orientationChange:NO];也沒有作用,下面是在開源工程中無意看到的寫法:
// 橫屏- (IBAction)landscapAction:(id)sender { [self interfaceOrientation:UIInterfaceOrientationLandscapeRight];}// 豎屏- (IBAction)portraitAction:(id)sender { [self interfaceOrientation:UIInterfaceOrientationPortrait];}- (void)interfaceOrientation:(UIInterfaceOrientation)orientation{ if ([[UIDevice currentDevice] respondsToSelector:@selector(setOrientation:)]) { SEL selector = NSSelectorFromString(@"setOrientation:"); NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:[UIDevice instanceMethodSignatureForSelector:selector]]; [invocation setSelector:selector]; [invocation setTarget:[UIDevice currentDevice]]; int val = orientation; [invocation setArgument:&val atIndex:2]; [invocation invoke]; }}上面的方法會將設備的方向強制設置為某個方向,然后再監控設備方向改變的通知,即可實現橫豎屏切換。
參考:http://justcoding.iteye.com/blog/1472932http://www.cocoachina.com/ios/20160722/17148.html
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