本文實例講述了C#解決SQlite并發異常問題的方法。分享給大家供大家參考,具體如下:
使用C#訪問sqlite時,常會遇到多線程并發導致SQLITE數據庫損壞的問題。
SQLite是文件級別的數據庫,其鎖也是文件級別的:多個線程可以同時讀,但是同時只能有一個線程寫。Android提供了SqliteOpenHelper類,加入Java的鎖機制以便調用。但在C#中未提供類似功能。
作者利用讀寫鎖(ReaderWriterLock),達到了多線程安全訪問的目標。
using System;using System.Collections.Generic;using System.Text;using System.Data.SQLite;using System.Threading;using System.Data;namespace DataAccess{/////////////////public sealed class SqliteConn{  private bool m_disposed;  private static Dictionary<String, SQLiteConnection> connPool =    new Dictionary<string, SQLiteConnection>();  private static Dictionary<String, ReaderWriterLock> rwl =    new Dictionary<String, ReaderWriterLock>();  private static readonly SqliteConn instance = new SqliteConn();  private static string DEFAULT_NAME = "LOCAL";  #region Init  // 使用單例,解決初始化與銷毀時的問題  private SqliteConn()  {    rwl.Add("LOCAL", new ReaderWriterLock());    rwl.Add("DB1", new ReaderWriterLock());    connPool.Add("LOCAL", CreateConn("//local.db"));    connPool.Add("DB1", CreateConn("//db1.db"));    Console.WriteLine("INIT FINISHED");  }  private static SQLiteConnection CreateConn(string dbName)  {    SQLiteConnection _conn = new SQLiteConnection();    try    {      string pstr = "pwd";      SQLiteConnectionStringBuilder connstr = new SQLiteConnectionStringBuilder();      connstr.DataSource = Environment.CurrentDirectory + dbName;      _conn.ConnectionString = connstr.ToString();      _conn.SetPassword(pstr);      _conn.Open();      return _conn;    }    catch (Exception exp)    {      Console.WriteLine("===CONN CREATE ERR====/r/n{0}", exp.ToString());      return null;    }  }  #endregion  #region Destory  // 手動控制銷毀,保證數據完整性  public void Dispose()  {    Dispose(true);    GC.SuppressFinalize(this);  }  protected void Dispose(bool disposing)  {    if (!m_disposed)    {      if (disposing)      {        // Release managed resources        Console.WriteLine("關閉本地DB連接...");        CloseConn();      }      // Release unmanaged resources      m_disposed = true;    }  }  ~SqliteConn()  {    Dispose(false);  }  public void CloseConn()  {    foreach (KeyValuePair<string, SQLiteConnection> item in connPool)    {      SQLiteConnection _conn = item.Value;      String _connName = item.Key;      if (_conn != null && _conn.State != ConnectionState.Closed)      {        try        {          _conn.Close();          _conn.Dispose();          _conn = null;          Console.WriteLine("Connection {0} Closed.", _connName);        }        catch (Exception exp)        {          Console.WriteLine("嚴重異常: 無法關閉本地DB {0} 的連接。", _connName);          exp.ToString();        }        finally        {          _conn = null;        }      }    }  }  #endregion  #region GetConn  public static SqliteConn GetInstance()  {    return instance;  }  public SQLiteConnection GetConnection(string name)  {    SQLiteConnection _conn = connPool[name];    try    {      if (_conn != null)      {        Console.WriteLine("TRY GET LOCK");        //加鎖,直到釋放前,其它線程無法得到conn        rwl[name].AcquireWriterLock(3000);        Console.WriteLine("LOCK GET");        return _conn;      }    }    catch (Exception exp)    {      Console.WriteLine("===GET CONN ERR====/r/n{0}", exp.StackTrace);    }    return null;  }  public void ReleaseConn(string name)  {    try    {      //釋放      Console.WriteLine("RELEASE LOCK");      rwl[name].ReleaseLock();    }    catch (Exception exp)    {      Console.WriteLine("===RELEASE CONN ERR====/r/n{0}", exp.StackTrace);    }  }  public SQLiteConnection GetConnection()  {    return GetConnection(DEFAULT_NAME);  }  public void ReleaseConn()  {    ReleaseConn(DEFAULT_NAME);  }  #endregion}}////////////////////////調用的代碼如下:
SQLiteConnection conn = null;try{  conn = SqliteConn.GetInstance().GetConnection();  //在這里寫自己的代碼}finally{  SqliteConn.GetInstance().ReleaseConn();}值得注意的是,每次申請連接后,必須使用ReleaseConn方法釋放,否則其它線程就再也無法得到連接了。
安全起見,在作者寫的這個工具類中,啟用了最嚴格的讀寫鎖限制(即在寫入時無法讀取)。如果數據讀取頻繁,讀者亦可開發一個得到只讀連接的方法以提高性能。
在Winxp/Win7/Win8/Win8.1 32/64位下測試通過。
希望本文所述對大家C#程序設計有所幫助。
新聞熱點
疑難解答