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C#實(shí)現(xiàn)3D效果完整實(shí)例

2019-10-29 21:23:27
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來(lái)源:轉(zhuǎn)載
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本文實(shí)例講述了C#實(shí)現(xiàn)3D效果的方法。分享給大家供大家參考,具體如下:

一、新建一類文件

private static double[] addVector(double[] a, double[] b){    return new double[] { a[0] + b[0], a[1] + b[1], a[2] + b[2] };}private static double[] scalarProduct(double[] vector, double scalar){    return new double[] { vector[0] * scalar, vector[1] * scalar, vector[2] * scalar };}private static double dotProduct(double[] a, double[] b){    return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];}private static double norm(double[] vector){    return Math.Sqrt(dotProduct(vector, vector));}private static double[] normalize(double[] vector){    return scalarProduct(vector, 1.0 / norm(vector));}private static double[] crossProduct(double[] a, double[] b){    return new double[]         {           (a[1] * b[2] - a[2] * b[1]),           (a[2] * b[0] - a[0] * b[2]),           (a[0] * b[1] - a[1] * b[0])         };}private static double[] vectorProductIndexed(double[] v, double[] m, int i){    return new double[]        {          v[i + 0] * m[0] + v[i + 1] * m[4] + v[i + 2] * m[8] + v[i + 3] * m[12],          v[i + 0] * m[1] + v[i + 1] * m[5] + v[i + 2] * m[9] + v[i + 3] * m[13],          v[i + 0] * m[2] + v[i + 1] * m[6] + v[i + 2] * m[10]+ v[i + 3] * m[14],          v[i + 0] * m[3] + v[i + 1] * m[7] + v[i + 2] * m[11]+ v[i + 3] * m[15]        };}private static double[] vectorProduct(double[] v, double[] m){    return vectorProductIndexed(v, m, 0);}private static double[] matrixProduct(double[] a, double[] b){    double[] o1 = vectorProductIndexed(a, b, 0);    double[] o2 = vectorProductIndexed(a, b, 4);    double[] o3 = vectorProductIndexed(a, b, 8);    double[] o4 = vectorProductIndexed(a, b, 12);    return new double[]        {          o1[0], o1[1], o1[2], o1[3],          o2[0], o2[1], o2[2], o2[3],          o3[0], o3[1], o3[2], o3[3],          o4[0], o4[1], o4[2], o4[3]        };}private static double[] cameraTransform(double[] C, double[] A){    double[] w = normalize(addVector(C, scalarProduct(A, -1)));    double[] y = new double[] { 0, 1, 0 };    double[] u = normalize(crossProduct(y, w));    double[] v = crossProduct(w, u);    double[] t = scalarProduct(C, -1);    return new double[]        {          u[0], v[0], w[0], 0,          u[1], v[1], w[1], 0,          u[2], v[2], w[2], 0,          dotProduct(u, t), dotProduct(v, t), dotProduct(w, t), 1        };}private static double[] viewingTransform(double fov, double n, double f){    fov *= (Math.PI / 180);    double cot = 1.0 / Math.Tan(fov / 2);    return new double[] { cot, 0, 0, 0, 0, cot, 0, 0, 0, 0, (f + n) / (f - n), -1, 0, 0, 2 * f * n / (f - n), 0 };}public static Image Generate(string captchaText){    int fontsize = 24;    Font font = new Font("Arial", fontsize);    SizeF sizeF;    using (Graphics g = Graphics.FromImage(new Bitmap(1, 1)))    {      sizeF = g.MeasureString(captchaText, font, 0, StringFormat.GenericDefault);    }    int image2d_x = (int)sizeF.Width;    int image2d_y = (int)(fontsize * 1.3);    Bitmap image2d = new Bitmap(image2d_x, image2d_y);    Color black = Color.Black;    Color white = Color.White;    using (Graphics g = Graphics.FromImage(image2d))    {      g.Clear(black);      g.DrawString(captchaText, font, Brushes.White, 0, 0);    }    Random rnd = new Random();    double[] T = cameraTransform(new double[] { rnd.Next(-90, 90), -200, rnd.Next(150, 250) }, new double[] { 0, 0, 0 });    T = matrixProduct(T, viewingTransform(60, 300, 3000));    double[][] coord = new double[image2d_x * image2d_y][];    int count = 0;    for (int y = 0; y < image2d_y; y += 2)    {      for (int x = 0; x < image2d_x; x++)      {        int xc = x - image2d_x / 2;        int zc = y - image2d_y / 2;        double yc = -(double)(image2d.GetPixel(x, y).ToArgb() & 0xff) / 256 * 4;        double[] xyz = new double[] { xc, yc, zc, 1 };        xyz = vectorProduct(xyz, T);        coord[count] = xyz;        count++;      }    }    int image3d_x = 256;    int image3d_y = image3d_x * 9 / 16;    Bitmap image3d = new Bitmap(image3d_x, image3d_y);    Color fgcolor = Color.White;    Color bgcolor = Color.Black;    using (Graphics g = Graphics.FromImage(image3d))    {      g.Clear(bgcolor);      count = 0;      double scale = 1.75 - (double)image2d_x / 400;      for (int y = 0; y < image2d_y; y += 2)      {        for (int x = 0; x < image2d_x; x++)        {          if (x > 0)          {            double x0 = coord[count - 1][0] * scale + image3d_x / 2;            double y0 = coord[count - 1][1] * scale + image3d_y / 2;            double x1 = coord[count][0] * scale + image3d_x / 2;            double y1 = coord[count][1] * scale + image3d_y / 2;            g.DrawLine(new Pen(fgcolor), (float)x0, (float)y0, (float)x1, (float)y1);          }          count++;        }      }    }    return image3d;}

注意引用命名空間:

using System.Drawing;

二、頁(yè)面調(diào)用

Response.ContentType = "image/pjpeg";Captcha.Generate("我就是3D內(nèi)容").Save(Response.OutputStream, System.Drawing.Imaging.ImageFormat.Jpeg);

希望本文所述對(duì)大家C#程序設(shè)計(jì)有所幫助。


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